Persona mc

Note:The title of this article is a placeholder; the article is about a canonical subject that was not officially named by Atlus Co., Ltd.

Boy with Earring

Also known as

The Pierced Boy (P1)
Naoya "Naorin" Toudou (Manga)
Yuuya Narumi (Drama CD)
Jihei "Jay" Suzakuin (Novel)

—A message about the protagonist, Persona

The Boy with Earring is the protagonist of Persona and a student of St. Hermelin High School. He is referred to as the "the pierced boy" in the Japanese version of Megami Ibunroku Persona, and the "Boy with Earring" in Persona 2: Eternal Punishment. In the original English release, Revelations: Persona, he had no piercings.



The protagonist has black hair, brown eyes and a piercing on his left ear. He wears the St. Hermelin uniform without alterations. He has a black wristwatch on his left arm, and black shoes. He also appears to be wearing light lipgloss or lipstick, as shown in Megami Ibunroku Persona and Persona 2: Eternal Punishment. The manga does not keep this feature or his more prominent eyelashes.

In Revelations: Persona, he was one of the many characters redesigned to make him "more American": his skin was paler, he had shorter red hair, no color on his lips and no pierced ear.


—The protagonist's other self, to the protagonist, Persona

For the most part, the protagonist is silent, and his personality is controlled by the player, setting up a pattern the protagonists of later games would follow. However, the decisions that lead to the game's true ending and the gaining of the ultimate Personas paint the protagonist as a natural leader; a compassionate, perceptive, yet blunt person who is motivated to seek his personal reason for life and discourages hiding from the truth. He also shows a rather rude or informal and laidback side, his other self in Alaya Cavern telling Maki to shut up so he can concentrate on his game when she expresses her shock at seeing another version of the protagonist and referring to Igor as "old man Igor" after giving the protagonist the items to fuse the party's ultimate Personas.

In the manga, Naoya also inherited this same trait, though since he is mostly quiet and going along with everyone else, the rest of the party are surprised when he shows his hot-headed side while leading them. The manga version of the protagonist also suffers from survivor's guilt due to his twin brother Kazuya's death and as a consequence he has very low regard of his own well-being. This can be seen when Naoya blocks Reiji's attacks against Hariti by jumping in front of Reiji's attack and taking the hit. He can also be extremely pragmatic in combat, as he doesn't hesitate to use lethal force against Aki, who is a child.



The Boy with Earring is a nameless protagonist, who has to be named by the player at the start of the game. All that is known about his life is that he is a second year student at St. Hermelin High School,

In the true ending of the game, unlike the other students, his fate is unknown.

The plot of this game is followed in exactly the same manner by the English adaptations of Megami Ibunroku Persona while different in the manga.

Persona 2: Innocent Sin

Despite not making any physical appearances, the protagonist is mentioned a few times, mostly by returning Persona characters comparing Tatsuya Suou to him. For example, should Tatsuya visit Honmaru Park before the first boss fight, Yukino will say to Tatsuya that he reminds her of an old friend who "also liked to take the scenic route." Also, Eriko tells Tatsuya that he reminds her of their "old leader."

Persona 2: Eternal Punishment

In Eriko Kirishima's flashback at Araya Shrine, it is revealed that after the events of Persona, he had to go away and would not be able to see his friends for a while. The reason behind his departure isn't stated, as when he gives his reason, there is no text box. Later on, in the epilogue, the St. Hermelin Persona users have a reunion in Parabellum Bar. There is a knock on the door and the door opens, but the person entering is unseen. It is assumed that this is the protagonist from Persona.

Persona Manga


Naoya used to have an older twin brother named Kazuya. One day, when he was a child, Naoya had a cold and was being taken care of by Kazuya and their mother. Kazuya and their mother had to go shopping, but Kazuya went out of his way to buy a manga to cheer up Naoya. On the way home, however, Kazuya was hit by a truck and passed away. Kazuya's death greatly shook their mother to the point that she initially mistook Naoya for Kazuya when the younger twin saw his older brother's body. Naoya quickly denied that he was Kazuya, but this made his mother cry.

During Kazuya's funeral, one of his relatives gave her condolences by telling how kind Kazuya was for trying to buy a manga to cheer him up, which led to his death. This made Naoya feel responsible for Kazuya's death. To ease his mother who was still unable to accept Kazuya's death, Naoya started to act like Kazuya to the point he almost believed himself to be Kazuya. However, once his father came back home from his job overseas and argued with his mother, his mother accepted Kazuya's death and Naoya pierced his ear as a proof that he is not Kazuya and made himself forget the day Kazuya died out of guilt.

The resulting guilt caused Naoya's shadow to manifest in Maki's ideal world and takes the identity of Kazuya with the same appearance as Naoya, but his ear is not pierced.

Plot Overview

Naoya joins in on the bet made between Mark and Uesugi (he placed his bet on Mark) to play the Persona game. Once they played the game, a little girl suddenly appeared and he, along with everyone else, falls unconscious and dreams about Philemon. Following their teacher's suggestion, they all went to the hospital for a check up and also to visit Maki. Naoya apologizes for not visiting her for the past few days, and Maki reveals that they are childhood friends to Mark when he questioned their closeness. However, Maki's condition suddenly worsened, and she was taken for emergency surgery while Naoya and everyone else waited for her.

In the middle of the surgery, an earthquake occurs and the surgery room was suddenly blocked by a wall when they opened the doors leading to the room. Monsters then started to appear in the hospital, attacking and killing the people inside. This incident awakened Naoya's Persona, along with his friends' Personas, allowing them to escape from the hospital. They then find out that they cannot leave the town. On their way back to school, they met up with Eriko Kirishima and Maki's mother, who reveals that the organization that she was working with, SEBEC, is the one responsible for what happened to their town.

Personas used in the manga

A list of Personas used by Naoya during the manga.

  • Seimen Kongou: Naoya's initial Persona, gained while trying to defend himself from demons at the Mikage Hospital. Despite not being used after the fight with Tesso, Seimen Kongou protected an unconscious Naoya against Kazuya for a brief time.
  • Airgetlam: Awakened during the fight with Tesso, Airgetlam was used multiple times due to his powerful Mamagnara spell. Naoya also tried to use Airgetlam's Dorminer spell on Kazuya, but it didn't work since Kazuya's Persona, Lilim, made him immune to ailments.
  • Marduk: Was first used in the fight against Tesso to reflect a Megido spell back to him. Aside from that, his only appearance was when his Tetrakarn spell protected Naoya and Maki from the Harem Queen/Chisato Kasai.
  • Vishnu: Was used in the final fight against Pandora.

Naoya never used Amon Ra, his ultimate Persona from the game.

Shin Megami Tensei: Devil Summoner (TV Series)

Persona 1 Protag Devil Summoner TV.jpg

The protagonist appears as a major antagonist in the second season of the Devil Summoner TV Drama. In season 2, episode 12, Kyouji Kuzunoha fights a student from St. Hermelin High School who summons Vishnu as his persona.[3]

Battle Quotes

Revelations: Persona

  • "Get them!" ('when summoning a Persona)
  • "Persona!" ('when summoning a Persona)
  • "Aaaah!" (when summoning a Persona)
  • "Haa!" (attacking without Sword equipped)
  • "Die!" (when using a sword)
  • "Eat this!" (when using a gun)
  • "Ugnh!" (when hit)
  • "Aagh..!" (Dying)

Shin Megami Tensei: Persona

  • "Take this!" (when summoning a Persona)
  • "Persona!" (when summoning a Persona)
  • "Here goes!" (when summoning a Persona)
  • "Uoooah!" (when summoning a Persona)
  • "Die!" (when using a sword)
  • "Ow!" (when hit)
  • "Eat this!" (when using a gun)
  • "Gwoah!" (Dying)


Megami Ibunroku Persona


Illustration of the protagonist and Vishnu

Persona 1 protagonist gaming

The protagonist playing a game in the opening cutscene of Megami Ibunroku Persona

St. Hermelin High School Gym Uniform

The protagonist wearing his gym uniform in the Megami Ibunroku Persona Digital Collection


The protagonist as he appears in Revelations: Persona

Naoya Todo

The protagonist as he appears in a PSP remake cutscene

Megami Ibunroku Persona Manga




Volume 1 Cover

Megami Ibunroku Persona Volume 2

Volume 2 Cover

Persona Manga Volume 3

Volume 3 Cover

Persona Manga Volume 4

Volume 4 Cover

Persona Manga Volume 5

Volume 5 Cover

Persona Manga Volume 6

Volume 6 Cover

Persona Manga Volume 7

Volume 7 Cover

Persona Manga Volume 8

Volume 8 Cover


Naoya as he appears in color

Naoya and Kazuya Children

Naoya and Kazuya as children

Naoya and Kazuya Manga

Naoya and Kazuya together


Sketch of Naoya


Sketch of Naoya and Vishnu

Persona 2 duology


Unused sprite in Persona 2: Innocent Sin

Persona 1 Protagonist

The protagonist's portrait from the PSP remake of Persona 2: Eternal Punishment


Persona Protagonist Names: canon names for every main character in the series

It's always a bit weird when a video game doesn't give you a canon character name for its lead. Persona is one series that's like that, aiming to foster a connection between the player and the protagonist by having the player enter a name of their choice. But, of course, not everybody wants to do that - some people want a good old fashioned canon name for their protagonist.

The good news is in the case of most entries in the Persona series, canon protagonist names do indeed exist - though often, they've been established through other mediums than the games. Furthermore, for most entries in the series you even have a few character name options - as the protagonist has been given multiple different names across different spin-off mediums.

In many cases, people are looking for these names so they can enter the canon names into the games to play games like Persona 5Persona 4 and Persona Q2 with the correct, canon names. As such, we'll always keep this page updated as new character names emerge. For now, though, here's all the canon names we could gather for the entire Persona series. 

Persona 5 Protagonist Name

The Persona 5 protagonist continues what is now series tradition - no official canon name in the actual main release of P5, but a range of different names for the main character as established by other sources that make for great canon name options. One of them is now more established than the rest, having appeared as the offiical canon protagonist name in the P5 dancing game:

  • Ren Amamiya is the name as established by the Persona 5 anime, but this has since been confirmed - it is now the official canon name of the character.
  • Akira Kurusu is an alternative name for the protagonist, as established in the Persona 5 manga book.
  • Both in Persona 5 proper and of course in Smash Bros, the character simply goes by Joker, his mementos nickname.

Persona 4 Protagonist Name

Persona 4 follows the tradition set by its predecessor, in that the main character didn't get a true 'canon' name until well after the game was released, when a new canon name was established in the animated feature. That name has then been used in subsequent video game appearances - but there are other canon name options from other sources if you prefer:

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  • Yu Narukami is the official canon name of the Persona 4 protagonist, as used in titles like Persona 4 Dancing as well as the anime adaptation.
  • Souji Seta is an alternative official name for P4's protagonist, and was the first to be released - it's found in the Persona 4 manga adaptation.
  • Asakawa Hayato is the protagonist's name in the officially licensed Persona 4 stage play adaptation.

Persona 3 Protagonist Name

The orphaned protagonist of Persona 3 begins the tradition now established for the series in general: in the original game he has no discernable canon name, but over the years a number of different canon name options have been established in a range of media. Here they all are:

  • Makoto Yuki is the official name of the P3 protagonist as first established in the animated Persona 3 movie.
  • Minato Arisato is another alternative protagonist name, as found in the official P3 manga.
  • Sakuya Shiomi is another option. P3 actually had a stage play, and in that live-action version of the story in Japan, that's his name. 

Persona 3 doesn't end there, however. In Persona 3 Portable, you can choose to play as a female protagonist. While she's not as fleshed out, she does have one canon name of sorts...

  • Kotone Shiomi is the only existing canon name for the female P3P protagonist. That's her name when she appears in the Persona 3 stage play.

Of course, in Persona 3 FES, in part the protagonist is also Aigis - who has that one canon name.

Persona 2 Protagonist Name

Persona 2 comes in two halves, of course: Persona 2 Innocent Sin and Persona 2 Eternal Punishment. That means two protagonists, with two canon names: Unlike most entries in the series, the lead characters in these games have actual default in-game canon names that players can change rather than a blank field that forces customization.

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  • Tatsuya Suou is the Innocent Sin protagonist's canon name.
  • Maya Amano is the canon protagonist name of the Eternal Punishment lead.

Persona Protagonist Name

The protagonist of the first game in the series, known as Megami Ibunroku Persona in Japan, has a few names he's been known as, mostly focused on those names that first appeared in extracurricular media.: 

  • In most Japanese material around the original game, he's simply referred to as the Boy with an Earring. In the localized English version, he doesn't actually have any piercings, though!
  • In the manga adaptation, he is known as Naoya Toudou, and has the nickname of Naorin.
  • In the official novel, his name is Jihei Suzakuin, but is nicknamed Jay.
  • In the drama audio play, the character is called Yuuya Narumi.
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Persona MC vs Attune Total Knee Replacement Study (PERTUNE)

  • Proportion of patients able to complete each gait assessment [ Time Frame: Average 3 years ± 2 years post-surgery ]

    During level walking and stair ascent/descent

  • Gait velocity [ Time Frame: Average 3 years ± 2 years post-surgery ]

    During level walking and stair ascent/descent

  • Stance time [ Time Frame: Average 3 years ± 2 years post-surgery ]

    During level walking and stair ascent/descent

  • Knee flexion-extension range of motion [ Time Frame: Average 3 years ± 2 years post-surgery ]

    During level walking, stair ascent/descent and sit to stand

  • Knee extension moments [ Time Frame: Average 3 years ± 2 years post-surgery ]

    During level walking, stair ascent and sit to stand

  • Knee adduction moment [ Time Frame: Average 3 years ± 2 years post-surgery ]

    During level walking and stair ascent/descent

  • Ground reaction forces [ Time Frame: Average 3 years ± 2 years post-surgery ]

    During level walking and stair ascent/descent

  • Sit to stand time [ Time Frame: Average 3 years ± 2 years post-surgery ]

    During a sit to stand task

  • Knee angular velocity [ Time Frame: Average 3 years ± 2 years post-surgery ]

    During a sit to stand task

  • Total OKS [ Time Frame: Average 3 years ± 2 years post-surgery ]

    Total score, OKS function subscale and OKS pain subscale

  • 2011 Knee Society Objective Knee Score [ Time Frame: Average 3 years ± 2 years post-surgery ]

    Post-operative knee function and overall health assessment

  • Euro-QoL 5D (EQ-5D) index [ Time Frame: Average 3 years ± 2 years post-surgery ]

    Quality of life

  • Forgotten Joint Score [ Time Frame: Average 3 years ± 2 years post-surgery ]

    The Forgotten Joint Score is a 12-item questionnaire completed by the patient to determine how aware they are of their joint in their everyday life.

  • Sours:

    15 Most Powerful Persona Users Across The Entire Series

    By Quentin Jamal Hardy IIUpdated


    The Persona series features all kinds of amazing Persona users. But these stand out as the series' strongest.

    For example, every protagonist has the wild card ability which allows them to wield multiple personas. This means they can use the persona born from their own souls, or a literal angel from the heavens if they choose. After that, it all comes down to their unique abilities.

    Updated on July 16th, 2021 by Ritwik Mitra: The Persona series is easily one of the best and most popular JRPG franchises around. One need only look at the hype surrounding the impending release of Persona 6 to understand just how beloved this series really is. Atlus has clearly landed on an absolute goldmine of a franchise that is full to the brim with some truly memorable and iconic characters in JRPG history. Here are some of the most powerful Persona users in the series who can destroy threats with their massive power.

    15 Kanji Tatsumi (P4)

    Party members with brute strength always end up becoming fan favorites in any JRPG. Kanji Tatsumi is no exception to this golden rule.

    Of course, Kanji's raw power isn't the only reason why players absolutely adore this character in Persona 4. His character is also quite likable in his own right, featuring an arc that is surprisingly progressive for a JRPG.

    14 Chie Satonaka (P4)

    While Kanji excels in terms of sheer power, Chie boasts some helpful support skills, great magic... and amazing strength to boot. This aspiring martial artist ends up being one of the strongest Persona characters due to her immense utility in battle.

    Things really take a turn for the best with her ultimate Persona evolution. Dragon Hustle is the most powerful support skill in the entire game, and it's worth using your entire stock of MP replenishing items to ensure that she has enough energy to cast this spell multiple times during tough boss encounters.

    13 Naoto Shirogane (P4)

    Party members who join at the very last stretch in any Persona game end up being quite powerful to make up for their inactivity early on. This is precisely why Naoto ends up being such a powerful Persona user in Persona 4.

    RELATED: Things You Never Knew About Persona Localization

    Her Almighty powers are an absolute boon and make her quite effective in battle, especially against bosses. This, coupled with her powerful support skills, make her an extremely powerful character in the latter stretch of the game.

    12 Mitsuru Kirijo (P3)

    In the original game and Persona 3 FES, Mitsuru has the potential to be the most annoying member of the party. Her tendency to cast Marin Karin all the time can be quite a pain to deal with.

    However, in Persona 3 Portable, Mitsuru ends up being an important member of the group. The ability to directly control her means that the player can make the most of her well-rounded offense to dish out some serious pain in battle.

    11 Takuto Maruki (P5)

    The new antagonist introduced in Persona 5 Royal is also one of the strongest Persona users in the entire series. After all, changing someone's entire cognition is no easy task, so it's surprising to see just how well Maruki manages to pull this off.

    It takes the combined efforts of all the Phantom Thieves to take down Maruki once and for all. He's no slouch and shows exactly why he was powerful enough to bend reality in the minds of thousands all across Tokyo.

    10 Makoto Yuki (P3)

    The protagonist of Persona 3 is almost without a doubt the strongest Persona protagonist in the entire series under normal conditions. He inherits the Universe arcana which allows him to seal Nyx, a world-threatening god of death. This means his power is on par with characters from the Velvet Room who have also been shown to take down humanity's negative emotions that incarnate themselves as gods.

    Since Yuuki is the only character to get the Universe arcana, it's unclear what the limits of his power actually are. When he obtains it, even Igor, the master of the Velvet Room, says he doesn't know how strong the arcana truly is. It's safe to assume there are more abilities sealed behind the arcana since it's mentioned in other games but only bestowed to Yuuki.

    9 Maki Sonomura (P1)

    Maki is an interesting case in the Persona universe because her true power is only activated within very specific circumstances. Maki's power comes from the fact that she is the "ideal" version of herself that exists in a parallel universe, which was birthed from her own thoughts. After defeating other, more evil versions of herself, Maki gains control of her parallel universe and essentially can do whatever she wants in it.

    Maki may not be as strong as other characters from the Persona universe normally, but her powers are nothing to be laughed at. Fans speculate that there're probably only 1 or 2 threats in the universe that could contest Maki at full power, and none of them are persona users.

    8 Tatsuya Suou (P2)

    Tatsuya is the second strongest protagonist of the Persona series because of the interesting abilities he obtains at the end of Persona Eternal Punishment. Tatsuya has the power to stop time with his persona, which is unlike any other ability in the Persona universe that persona users can do. This ability alone puts him above most and makes him unique as a protagonist.

    RELATED: Atlus Ports That Should Come After Persona 4 Golden

    On top of the ability to stop time, Tatsuya can also end the entire universe if he decided to. This power is not exactly his own, but he holds the key to it. Because of the resolution of his story, he had to give up the bonds he created with his friends to save the world. If memories of him return to his friends, the whole universe would cease to exist, causing a stalemate with whatever opponent he's facing.

    7 Ren Amamiya (P5)

    Ren is the protagonist of Persona 5 who, like his predecessors, takes out a god of some sort as his final boss. Ren has the wild card ability which lets him wield multiple personas, as well as negotiate with shadows. He has the most communication with any shadows of any protagonist which doesn't necessarily equal strength, but it means he could gather very strong personas to use in battle.

    This protagonist also evokes his persona in a unique way when compared to those of other games. In Persona 5, the first appearance of his persona seems to cause great pain but is easy to summon after that without much effort. Being able to summon a persona without much effort or evoker is a sign of strength within persona users, so it might be a good indication of his true potential.

    6 Junpei Iori (P3)

    Junpei Iori is a stronger persona user than most because of his special fusion with Chidori in Persona 3. Because of this fusion, Junpei retains his own abilities while obtaining the special abilities of Chidori, who was an exceptional persona user herself. Medea, Chidori's persona, was able to give life, use telepathic abilities, and had other small specific powers.

    RELATED: Persona Games Tier List

    Using the Spring of Life ability from Medea, Junpei essentially gains a second life that would heal any wound and save him before death. Junpei's strength combined with this healing factor make for an unstoppable powerhouse unlike any other persona user in the series.

    5 Yu Narukami (P4)

    Out of all the Persona protagonists, Yu Narukami is probably the weakest. Even though he is the weakest protagonist, he is still an insanely strong persona user in his own right. He has the wild card ability that allows him to wield multiple personas, and he takes out Izanami in the true ending of Persona 4.

    The issue with Izanami's defeat is that Yu Narukami didn't do it on his own. He relied on the strength of his bonds, and the power of friendship (no joke) to take out the final boss of the game. It's hard to say what the implications of this event really are, or what they mean for assessing his strength, but at least fans know that the power of anime can get them pretty far.

    4 Tohru Adachi (P4)

    Adachi has the same persona as Yu Narukami, and the wild card ability which puts them both on even ground. He can also talk to shadows and command them within his TV world without becoming a shadow which is an interesting ability that indicates that he has the wild card. Other than that, his strength comes from his own negative emotions instead of positive ones like the protagonist, so it could be said that he is even stronger than his counterpart.

    3 Velvet Room Members

    The strength of characters like Elizabeth and Theodore is hard to truly measure because they're not human, and their powers aren't shown in battle too often. What they have shown, is the ability to take on any party from the games, crazy abilities specific to them, and huge bursts of power like when Elizabeth took down Erebus in one hit.

    The Erebus incident is telling because Erebus is the manifestation of all of humanity's grief and sorrow, making it a powerful demon in the world of Persona. Elizabeth disposing of it in one hit means that other world threatening beings would probably be no match for her outstanding power.

    2 Goro Akechi

    Another wild card user who is able to use multiple personas, like Robin Hood and Loki. Not only is Akechi able to use multiple personas, it's also implied in Persona 5 that he was able to clear the same palaces as the Phantom Thieves, all by himself. The Phantom Thieves had 5 or 6 members at the time with reconnaissance and could change their squad depending on the situation, so tackling a palace solo is obviously no small feat.

    Aside from his persona and physical strength, Akechi also had the ability to make people around him go berserk. All these special abilities and powers in tandem made him a bigger threat than some protagonists of the series, even after they awakened their personas or got their big end game buff.

    1 Aigis (P3)

    Aigis is the most unique persona user of the universe and Persona 3. Aigis inherits her wild card from the protagonist of Persona 3, and is strangely adept at using it. She can't use fusion abilities like other protagonists, but she has access to the velvet room and multiple personas.

    In addition to these special abilities, she's a literal killing machine. Aigis is equipped with machine guns, rocket launchers, blades and an unknown array of other weapons. In terms of straight firepower, Aigis is the strongest persona user who will not lose in a physical fight. Her hard exterior and weapons are also helpful for any situation where she can't use a persona and has to defend herself.

    NEXT: The Best JRPGs Of 2020, Ranked (According To Metacritic)


    Elden Ring Closed Network Test Registration is Open Now

    FromSoftware and Bandai Namco announce that the Closed Network Test for their upcoming game, Elden Ring, is open for signups.

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    Quentin Jamal Hardy II (90 Articles Published)More From Quentin Jamal Hardy II

    Mc persona

    Yes, Persona 5's main character does have a canon name... sort of

    One of the hardest choices to make in any RPG is the choice to name your character. I don't know about you, but I find it even harder still when the game is set in Japan like Persona - coming up with a good, fitting Japanese name is always a bit of a challenge.

    As such, I tend to go searching for the canon name of the main character any time I see that ominous name entry screen pop up.

    The Persona has a bit of a strange history with protagonist names - the Persona 3 and Persona 4 MCs both had one name in the official manga, but they were later renamed in later spin-offs from their main games.

    Persona 4 protagonist Yu Narukami has been more consistent with his name right across his full series of Persona 4 games (though he was named Souji Seta in the manga) - which makes it all the more surprising that for some reason Atlus opted not to give the Persona 5 main character a canon name in the game itself.

    If you're just starting out on Persona 5 or Persona 5 Royal, check out some of our other guides to ensure you're on the path to get the true ending - we particularly recommend our confidant relationship guide, gift guide and school answers guides. 

    The Persona 5 Protagonist's Canon Name, Revealed

    He does have one, however. In fact, he has two. Let us explain:

    • The bespectacled hero of Persona 5 has a name in the official manga: Akira Kurusu. (Given name Akira, Family name Kurusu). Everyone in voice clips will still refer to him as "this guy" or "Joker", however.
    • The above name was later superceded by Atlus, however, who then offered up the name Ren Amamiya (Given name Ren, Family name Amamiya). The Ren Amamiya name is used in the Persona 5 Anime and Persona 5 Dancing Star Night, so it is the current canon name.

    Slam this into the name entry screen if you're stumped for ideas and you'll have what is at the very least the closest thing to an official, canon name for Persona 5's MC. It's worth keeping in mind that as soon as we've had movie, anime or game-based spin-offs in the past that the character name from the manga has been dethroned in the past, but it's the best we have for now.

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    Or you could follow the lead of the Persona experts over at Giant Bomb - they called their protag Larry Bird Jr. Which is pretty good, to be honest.

    If you want a bit of a relevant, classic name you could go for Jirokichi Nakamura, an infamous Japanese thief, or Ishikawa Goemon, who is sort of like the Japanese Robin Hood, a gentleman thief.

    Whatever you call your main character, Persona 5 is amazing. We awarded it a 10/10 in our review.


    Multicenter Perspective Study: Clinical Evaluation of the Persona MC® With Preservation or Sacrifice of the PCL

    Prospective, multicenter study on the Total Knee Prosthesis available on the market "Persona Medial Congruent® knee" Up to 10 Italian centers will provide a maximum of 200 patients undergoing total knee replacement with Persona prosthesis and Medial Congruent® insert.

    20 cases per center will be performed, 10 with posterior cruciate ligament sacrifice, 10 with posterior cruciate ligament preservation.

    Patients will be recruited and enrolled in the study according to the inclusion and exclusion criteria specified below. In order to minimize the selection bias, patients will be enrolled consecutively; the first 10 patients will constitute a treatment group and the remaining 10 the complementary group.

    Each patient will sign an informed consent for participation in the prospective study. The patients will be recruited at the Orthopedic and Traumatological Clinic 2nd of the Rizzoli Orthopedic Institute on an outpatient or hospitalization basis.

    After the surgical treatment, the patient will continue his hospitalization at the Orthopedic and Traumatological Clinic 2nd of the Rizzoli Orthopedic Institute and, if deemed appropriate by the medical team, he will be discharged by planning the subsequent post-operative checks and diagnostic evaluations.

    The data will be collected by investigators and provided to the Promoter center.

    The Co-investigator who will evaluate the results will be blind to the assignment to the treatment group of the subjects in the study. The promoter of the study is the owner of the data and therefore responsible for data management. Study participants are identified with an identification code. All sensitive personal data will be stored in accordance with the current data privacy guidelines. All information will be treated with strict compliance with professional confidentiality standards. Participants will receive oral and written information relating to the processing of sensitive personal data.

    The study is designed to have an alpha error of no more than 0.05. Based on an assumed 95% five-year survival, a sample size of n = 89 was calculated using SAS 9.4, Proc Power.

    Assuming a 20% follow-up loss rate over five years, the study will enroll 100 patients in each patient group, then a total of 200 patients. The data collected from 200 patients (100 in each subgroup) will be archived in a descriptive way and will be the basis of all published study reports.

    The categorical data (for example, gender) will be summarized using counts, percentages and the 95% confidence interval (CI), in the periods of interest. Continuous data, such as age, will be summarized using means, medians, standard deviation, minimum, maximum and 95% CI in the periods of interest. Implant survival and return to function will be summarized using the Kaplan-Meier method and presented as percentages and confidence intervals.

    The expected duration of the study is 11 years, which corresponds to the time dedicated to the approval of the Ethics Committee, the enrollment of all patients, the completion of the 10-year follow-up, data analysis and preparation of the final report. The first 12 months will focus on patient enrollment. The study subjects will be involved from the moment of the intervention until the end of the 10-year follow-up (as per the current protocol 10 years FU ± 2 months).


    Now discussing:

    And the most offensive thing was that my boss was to blame. Arkady Petrovich aka a dog full of holes, who managed to pass off his laziness and indifference for my incompetence. Roughly speaking, he set me up, and even very clumsily. But as the saying goes: whoever feeds the girl is the one who dances, and in my case, the boss came out dry.

    I remember then the accountant Violetta came into the office.

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