Dragons (drah-gkon and dov-rha to the ancient Nords, or dov in their native language) are large flying reptilian creatures that are encountered in Skyrim. They are immortal and highly intelligent, have an affinity for magic, and were once even worshipped by the ancient Nordic people. Temples dedicated to dragon worship were built across the province of Skyrim, but now only a few artifacts relating to the Dragon Cult remain, such as dragon claws and Dragon Priest Masks. Once thought long dead, dragons are now beginning to return and are a major part of Skyrim's main quest.
There are several encounters with dragons during the main questline, though randomly generated dragons also appear in the wild after the completion of Dragon Rising. Although the majority of dragon encounters will involve only a single creature, in rare cases it is possible to come across two or more of them at a time, especially after fast-traveling. All dragon lairs contain word walls and are indicated by a dragon's head icon on the map.
Dragons are also often encountered soon after fast-traveling to a relatively wide open location, within smaller towns like Riverwood and Rorikstead, or even inside large walled cities like Whiterun and Markarth.
Dragons are fearsome opponents in combat and are some of the most dangerous creatures in all of Tamriel. As your level increases, more difficult types of dragons will appear, ranging from a basic dragon at the lowest levels up to a mighty legendary dragon at the highest. Encounters with dragons in the wild are heralded by a loud roar; the dragon will often fly very close to you if it has spotted you, causing a palpable rush of air, almost as if the dragon is deliberately trying to provoke you. Not all dragons are automatically hostile to you, however. Some will simply circle overhead for a while without engaging in combat; if you ignore it long enough, the event will end and the dragon will fly off.
Dragons are highly intelligent and can use the power of the Thu'um (also known as "The Voice" or Dragon Shouts) to attack their enemies, using short phrases of words of power to cause a variety of effects. It is said that combat with dragons is actually a debate; as the dragon Paarthurnax explains, "There is no distinction between debate and combat to a dragon. Tinvaak los grah. For us it is one and the same."
All dragons have either frost- or fire-based breath attacks and will use them while airborne and while on the ground. The damage inflicted by this attack can be decreased with the appropriate elemental resistance, magic resistance, and wards. During combat, dragons will occasionally land on the ground to briefly engage in melee with you or any NPCs or other creatures in the area before taking flight again. Dragons may also perch on rooftops or other features, such as word walls, attacking creatures below them while keeping out of reach of melee attacks. The Dragonrend shout can be used to force a flying dragon to land for a short time. Once a dragon is at about half of its health, it will either land on the ground (often with a clumsy crash) and not take flight for the rest of the battle or, rarely, flee combat altogether, depriving you of a dragon soul to absorb.
While a dragon's breath is a formidable attack in its own right, dragons also have a devastatingly powerful bite. It is important to keep your health high when close to a dragon on the ground. If your health drops below a certain threshold and you are close to the dragon's head, the dragon may kill you with an action sequence: it will lunge forward and grip you in its jaws, lift you in the air, swing you from side to side, and then throw your corpse to the ground. Staying to one side of the dragon while it is on the ground can help keep you clear of its bite and breath, but the dragon will still be able to lash at you with its wings or tail. You can try using trees and other landscape features to gain a cover advantage, but the game may not register all forms of cover and the dragon may still be able to attack through them, so choose your hiding places carefully.
Dragons will attack nearby creatures of any kind, from mudcrabs to giants, but not other dragons. You can use this to your advantage by engaging a dragon where other creatures are nearby, especially if the dragon has already selected alternate prey, using the distraction as an opportunity to move in for the attack. Dragons will even target other creatures while engaging you in combat, so fighting alongside followers and other NPCs or creatures makes surviving a dragon assault much more feasible, since damage can be absorbed by others. However, the presence of other creatures does not guarantee the dragon will attack them instead of you, even if it was already fighting them when you arrived.
When you slay a dragon in combat, the body of the beast will be engulfed in flames, and you will absorb its soul. After the flames subside, you will be left with the dragon's bare skeleton, which can then be looted for its bones, scales and other miscellaneous treasure. The scales and bones can then be used to make formidable armor. If the Dawnguard add-on is installed, the dragon's bones can also be used to create and temper Dragonbone weapons. Dragon souls can be saved and used to unlock Dragon Shouts and, with the completion of the Dragonborn questline, reset skill perks.
Appearance and Types
Dragons have long, slender extremities covered in scales, and large, thin, leathery wings. Their feet are tipped with three sharp talons and one vestigial digit known as a dewclaw, a characteristic that can be seen in their written language. Dragons have horns and spiked ridges along their backs and are several times larger than any human or elf. They have two hind legs but no forearms, so they use their wings to crawl when they are forced to traverse along the ground.
In addition to the special abilities listed below, all dragons have a special Dragonskin perk, which negates 50% of all damage from any attacker except the Dragonborn. Except for basic Dragons and the Skeletal Dragon, all dragons also have an ability called "Dragon Bite", which grants them a constant Fortify Unarmed Damage effect. Dragons are immune to paralysis and cannot be soul trapped.
Dragons have their own unique "dragon" versions of the Fire Breath, Frost Breath, Unrelenting Force, and Drain VitalityDG shouts, and their Fireball and Ice Storm spells are treated like shouts as well. Dragons rely on their magicka reserves to use these shouts, which means that if a dragon's magicka is drained, it will not be able to use its shouts. The base damage for all the dragons detailed below is 25 (with the exception of the Skeletal Dragon), and their tail swipe attacks will stagger all enemies in a large area.
The sections below detail the attributes and abilities of each of the various types of dragons. The types of dragons that spawn in the wild will depend on your level, but regardless of your level, dragons' combat abilities and their centrality to the game's plot effectively make them game bosses. Note that although the different varieties of dragon normally start to appear at the player level indicated, it is possible, though rare, to encounter a more powerful dragon at a much lower level.
Basic Dragons are considered to be the easiest dragon type to fight, although they can provide a challenge early in the game. They come in three different colors and can have either fire- or frost-based attacks. They will spawn at any level once the quest Dragon Rising has been completed.
All Blood Dragons are entirely green in color, can breathe either fire or frost, and are slightly tougher than basic dragons. These dragons have sail-like fins on their backs and on either side of their tails, and a bony ridge along their foreheads. Blood Dragons begin to appear in leveled lists at level 18.
The Skeletal Dragon is a unique dragon found only in Labyrinthian that is made up entirely of bone, with no scales or flesh, and cannot fly. It breathes frost, but has no resistance to frost or weakness to fire; instead, it has weakness to magic (100 pts). The Skeletal Dragon has no soul to absorb and, unlike living dragons, drops only dragon bones when killed. The Skeletal Dragon's base damage is 50, and its bite attack multiplies this damage by 2 instead of 1.5.
Frost Dragons are colored white and grey and have very large, black spikes along their back. They have a frost-based breath attack. These dragons are a little tougher than Blood dragons and have significantly more health. Frost Dragons begin to appear in leveled lists at level 27.
All Elder Dragons are bronze in color and are significantly tougher than the previous types, both in melee and breath attacks. Their wings have a unique two-tone pattern, with bronze at the top and a lighter green lower down. They can breathe either fire or frost, and begin appearing in leveled lists at level 36.
Ancient Dragons are covered with coppery red-and-black scales, with almost no ridges or spikes on their backs, and are capable of breathing either fire or frost. The Ancient Dragon's "Dragon Bite" adds a massive 175 points of damage to their attacks, making them remarkably deadly both in the air and on the ground. Until Dawnguard was released, they were the strongest non-unique dragons encountered in the game. Ancient Dragons begin to appear in leveled lists at level 45.
Serpentine Dragons are found only on Solstheim and can breathe frost or fire. Their appearance is unique compared to other dragons, most notably their blue hue, lack of scutes, and oversized bottom jaws which give them a distinctive underbite. They are formidable foes, possessing slightly greater strength than an Ancient Dragon. There is one named Serpentine Dragon, Sahrotaar, whom Miraak uses as his mount. Serpentine Dragons begin to appear in leveled lists at level 55 if Dragonborn is installed.
Revered Dragons are orange-scaled dragons that have long, flat bodies and broad tails. In addition to their Fire Breath, they can use a dragon version of the Drain Vitality shout, which lets them rapidly drain a victim's health, magicka, and stamina. Revered Dragons begin to appear in leveled lists at level 59 if Dawnguard is installed.
Second only to Alduin in their sheer power, Legendary Dragons have striped black and purple scales, large curved horns, unusually long claws on their white-and-purple wings, and what appear to be compound eyes. Like the Revered Dragons, they can use Drain Vitality as well as the traditional Fire or Frost Breath. Legendary Dragons begin to appear in leveled lists at level 78 if Dawnguard is installed.
"Destroyer Devour Master"
|The firstborn of Akatosh, elder brother of Paarthurnax, and self-proclaimed aspect of Akatosh. Also known as "The World-Eater" and "Bane of Kings".|
"Curse Never Dying"
|An undead dragon the Ideal Masters tricked into guarding the Soul Cairn for eternity. He can be summoned after defeating him and learning his shout.|
"Sorcerer Day Mind"
|Found outside of Nchardak on the island of Solstheim.|
|In the Black Book: Waking Dreams, encountered during the quest At the Summit of Apocrypha.|
"Allegiance Strong Hunt"
|The first living dragon you will fight in Skyrim, at the Western Watchtower near Whiterun. There had been no previous record of his death, and he may have actually survived in hiding all this time until Alduin's return.|
|NaaslaarumDG||N1SL1RUM||One of two dragons encountered in a frozen lake in the Forgotten Vale. They are fought simultaneously and can dive under the frozen lake to ambush you.|
"Fury Burn Wither"
|Buried in a mound west of Rorikstead(map). Resurrected during A Cornered Rat.|
"Snow Hunter Wing"
|Was the right-hand to Alduin, records date by interrogation of captured Dragon Cultists during Crusade. Buried in a mound in the southeast of Skyrim, near Riften. After completing the main quest, Odahviing can be summoned by using a dragon shout called "Call Dragon".|
"Ambition Overlord Cruelty"
|The legendary lieutenant of Alduin in the Dragon War. He is now known to reside on the Throat of the World under the protection of the Greybeards of High Hrothgar.|
"Domination Wise ?"
|In the Black Book: Waking Dreams, encountered during the quest At the Summit of Apocrypha.|
"Phantom Sky Hunt"
|East of Kynesgrove(map), encountered during A Blade in the Dark.|
|In the Black Book: Waking Dreams, encountered during the quest At the Summit of Apocrypha.|
"Shine Hammer Rage"
|Buried near Lake Yorgrim(map). Death dating back to Dragon War era. Resurrected after The Throat of the World.|
"Dark Maw Eat"
|Buried in a mound northeast of Sunderstone Gorge and southwest of Sleeping Tree Camp(map). Death dating back to Dragon War or just after. Resurrected at the start of Diplomatic Immunity|
"Dark Overlord Fire"
|A dragon encountered underground, in Blackreach.|
|VoslaarumDG||VOSL1RUM||One of two dragons encountered in a frozen lake in the Forgotten Vale. They are fought simultaneously and can dive under the frozen lake to ambush you.|
The standard loot for dragons is listed below; revered and legendary dragons give additional loot.
- 100-318 gold, depending on level and chance
- 1 to 3 dragon scales (average 2.5)
- 1 to 3 dragon bones (average 2.5)
- 1 @ 100% chance, 2 more @ 75% chance
- 25% chance of a piece of armor
- 25% chance of a weapon
- 25% chance of a gem
With the installation of the Hearthfire add-on, you have the ability to create a dragon skull statue on a large base in the trophy room addition of any homestead, should you choose to build it. The materials needed are:
With the Dragonbornadd-on, you have the ability to ride specific dragons after obtaining all three words of the Bend Will dragon shout. After shouting at the desired dragon, it will land and you will be able to get on its back, and it will engage in flight. You give the dragon instructions, rather than directly controlling the dragon. There are a few dragons that you are unable to ride.
Achievements related to dragons are:
- Outside of the main quest, the most reliable way to find dragons to fight is to perform the radiant quests Dragon Seekers or Dragon Hunting. They are repeatable, and your destination is guaranteed to spawn a dragon. Dragon Seekers is available if you have completed the Companions questline and Dragon Rising, and Dragon Hunting is available if you have completed Rebuilding the Blades and are on friendly terms with the Blades.
- Although Arngeir says that dragons have the same ability as the Dovahkiin to absorb a slain dragon's soul, receive its knowledge, and use this to master a new shout, it never happens during gameplay. This is presumably because there is no occasion when one dragon fights or kills another, unless the player has summoned or mastered one: and on such an occasion, the Dragonborn is present to get the dragon soul, whether you want or need it or not.
- If you instantly kill a dragon while it rests on a word wall, or is completing an animation such as taking flight, the dragon will finish its animation (it will take flight if it is resting), before landing (or crashing) to die. This is due to the longer animation sequences associated with dragons due to their size.
- Legendary Dragons will occasionally seem to taunt you by announcing their presence before attacking. [verification needed — see talk page]
- The Wabbajack will not transform a dragon, but can be used as a constant source of destructive blasts.
- If Dragonborn is installed, the quest The Temple of Miraak has been completed, and the quest At the Summit of Apocrypha has not been completed, Miraak may appear and absorb the dragon soul before you can. He will always appear for the first dragon you defeat and will have a 25% chance to appear after that.
- Dragons are immune to all Illusion spells and effects cast at them.
- They also have extremely high Sneak ability, which allows them to signficantly counter all forms of stealth, including invisibility and muffle, though they're not technically immune to these effects.
- You will occasionally fail to absorb a dragon's soul after killing one. This issue can possibly result from fast traveling, mounting a horse, looting a container, or engaging an NPC in dialogue the moment the dragon dies.
- This bug is fixed by version 1.0 of the Unofficial Skyrim Patch.
- A workaround is to use a console command:
- This bug usually occurs with dragons that have spawned from dragon lairs after you first visit them.
- Dragons will occasionally lunge through cover such as boulders, sarcophagi, and trees.
- If you have the Disintegrate perk and you disintegrate a dragon with a Shock spell, the ashes may disappear into the world terrain (or just be very hard to find). You will still absorb the dragon soul, but will miss out on the dragon bones and scales as well as the other leveled loot.
- If there are no open spaces nearby, wounded dragons (or those under the effects of Dragonrend) will sometimes be forced to crash-land and skid through solid objects, and often teleport wildly and/or end up at odd angles.
- Casting most spells on a dead dragon's skeleton may move it incredible distances.
- Right after a dragon dies, you can walk inside its corpse and view its skeleton before it disintegrates.
- You may see some dragons flying backwards. These dragons are not affected by Dragonrend and never land, so they can only be killed by arrows and spells. This bug was introduced with patch 1.2.
- Sometimes after leaving a building or fast traveling, dragon skeletons will spawn and fall from the sky, without you fighting them at all.
- In some cases this is not a bug, but a result of the way the game saves data. When returning to an area where a dragon has been killed, after the cell has been unloaded from the buffer but before the corpse would have expired, the corpse is respawned in the air (as if a live dragon) and allowed to fall again.
- Dragons may spawn with their distant skin model instead of their close-up model, and will appear blocky with blurred skin.
- Saving and reloading will correct this.
- On the PC, some have experienced a glitch when performing one-handed weapon "finishing moves" on dragons in which the animation will be off-center. In most cases, it will appear as though the character is dangling off the right side of the dragon's head when the finisher animation occurs.
- Occasionally dragons can become invisible for no apparent reason, however NPCs will still attack them.
- When you visit a dragon lair, the dragon may be in front of the word wall stuck in the ground. This renders the dragon unkillable and it will not attack you.
- Using Storm Call to kill a dragon that's still flying may make it continuously fly in circles and become unkillable.
- If you fast travel after killing a flying dragon, the dragon may appear in that area.
- Sometimes dragons are unlootable.
- Dragons landing on stairs can get stuck since each step is its own surface and they cannot fit on a single step. This causes them to be stuck until the forced landing sequence, and in this case they simply jump up and crash back down.
- On rare occasions, a dragon soul will be absorbed before the dragon is dead, leaving an invulnerable skeletal dragon.
- Sometimes, a dragon may get stuck in a circle flight and will be unable to land or hover. They also become immune to Dragonrend, you can see the shout effect hitting them, but they won't land. They can only be killed by arrows or spells, and in some cases they will continue to fly in circles after their health is reduced to 0. Entering a building and going back outside fixes this. ?
- When the game tries to reload a dragon corpse that was previously unloaded it may fail to do so correctly and end up dropping the corpse in a default location as a fail-safe, which is usually somewhere near the player. The corpse will then proceed to reload in whatever default location it can find as the player moves to other areas. This can lead to dragon corpses spawning in odd places such as in front of Dragonsreach without any apparent explanation.
For more information on the dragons of the Elder Scrolls universe, see the lore article.
Skyrim dragon hunting guide
Skyrim Dragon Types
As you level up the dragons you encounter will become more and more powerful. For the most part these changes are purely cosmetic, but there are a few differences between the various breeds the Dovahkiin must slaughter through the course of his adventure. There are a number of named dragons you will encounter, but these are just stronger versions of a particular dragon breed.
This is your basic type of dragon. They don’t have much in the way of special abilities although they can still tear into an unprepared character. Their attacks consist of either ice or fire breath, and depending on the dragon, a bite attack or a thrash move that hurts those on its sides. It doesn’t turn particularly fast though so it’s possible to strafe circles around the beast while beating on it.
The Blood Dragon is a big step up over the regular dragon thanks to one major addition: a devastating tail smash. Those who try to flank this beast will find themselves flattened by its heavy, spade-tipped tail. If you have flanking on your mind the only safe spot is between his tail and his wing, closer to the wing than the tail. Standing here will force him to turn at least a bit before he can tail or wing smack you.
In a sense, the Frost Dragon is basically an amped up basic dragon, although it is incredibly dangerous to underestimate this beast. While other dragons may use cold breath attacks, the Frost Dragon will use an incredibly powerful blast that can easily drain your entire stamina meter in a single attack. This will leave you unable to use power attacks or run from the blasted thing. We’ve seen plenty of situations where one of these beasts did a fly-by to drain our stamina and then landed some distance away and began spitting huge balls of ice at us to pile on the damage.
This is the real deal here. Elder Dragons are some of the strongest enemies the Dragonborn can encounter in Skyrim. They have powerful bite and tail attacks and their breath attack is intensely debilitating. It also leaves you on fire for a very long time which causes you to take extra damage from further attacks. All of their attacks inflict a large amount of damage so it’s imperative that you have equipment to protect you from them.
Ancient Dragons are basically just Elder Dragons with a slightly different color palette and do the slightest bit more damage. By the point they start spawning in, when you’re in the 40 – 45 range, this difference should be barely noticeable.
For all intents and purposes the Skeletal Dragon is basically a really strong Blood Dragon although it can use both fire and ice breath at the same time. It’s fairly resistant to damage, plus it has all of the strengths and weaknesses of an undead. The one dragon of this ilk that you will encounter is found in Labyrinthian, while the others seem to be glitches that cause a dead dragon to keep attacking you. Since the dragon is ground bound it’s possible to run away from the beast, take a few pot shots and then run away again. Just keep watch of your stamina if you’re not going to simply go toe to toe with the beast.
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Skyrim Dragon combat Strategies
Skyrim Dragon Types
Skyrim Dragon Storyline Encounters
Skyrim Dragon Roosts & Other Encounters
Skyrim: Every Dragon Ranked From Weakest To Most Powerful
The deeper the Dragonborn delves into Skyrim, the more they see how —even among scaly legends— there are weaker links.
The Elder Scrolls V: Skyrim has easily become one of the most successful games of this century, and one of the reasons why is its dragons. The expansive world already immerses its players, but the chance of a dragon swooping down and disrupting a leisurely walk makes it all the better. After all, who doesn't love a scaly beast coming claws first to say hello? While the game boasts quite a few random dragons, it also has its fair share of named beasts with specific backstories. Some of them were great warriors in a war with the humans, and others were just interested in a bit of necromancy. It is only once the player interacts with the dragons that they can learn more of their secrets.
With the main antagonist being a dragon bent on destroying the world, the game still makes them fascinating and appealing characters. Part of that bias might be the dragon soul in the body of the main character, but that's a small detail. This is a Tamriel full of real, breathing dragons, and considering they had been deemed extinct, it's monumentally impressive. Each dragon, with its colorful scales, unique crests, and differing powers, is gorgeous and powerful; however, some are clearly more powerful than others. The deeper the Dragonborn delves into Skyrim, the more they see how even among scaly legends, there are weaker links. Here is Every Dragon Ranked From Weakest To Most Powerful:
22 Brown Dragon
When a player's Skyrim adventure begins, they immediately learn of dragon threats to the land as Alduin is raising the dragons of legends to attack people once more. In earlier levels, though, the game is nice enough not to try and decimate the player. Other than specific, named dragons, only low-level, brown dragons will spawn for quite a while.
These dragons are only level 10 and can only use frost or fire breath, making them fairly basic and easy to battle with. Even better, though, in a pinch, they're even easier to evade. These are easily the weakest dragons in the game.
Mirmulnir, a gorgeous scaly friend, isn't very friendly at all. After all, he's the dark-scaled demon that flew off from Helgen towards Whiterun. His existence is why the Dragonborn is sent on a mission into the world.
When the player finally reaches Whiterun, everyone is skeptical about the claims of dragons coming back to life. Those doubts are quelled, though, when Whiterun guards frantically run inside talking about a dragon destroying the watchtower. Mirmulnir looks intimidating, but it's only his choice in positioning that puts him a grade above the average brown dragon. With only fire flames and a watchtower perch, he's still not a very hard dragon to fight.
20 Relonikiv And Kruziikrel
Despite the fact that these dragons come from the Dragonborn DLC, they aren't nearly as big a deal as they act. Relonikiv and Kruziikrel sound intimidating, but considering that they're used as soul fodder, they're basically brainless drones since they give up their lives the second Miraak asks them to.
Moreover, if the Dragonborn is intent on interacting with them, they can swiftly use a simple shout to turn them to their side; they aren't exactly strong-willed. Though they're big beasts equipped with large souls, Relonikiv and Kruziikrel are serious pushovers. If a player wants to fight them they can, but it's not really worth their time.
19 Blood Dragon
When Skyrim's hero reaches a certain level, some of the dragons decide to upgrade themselves. Blood dragons generally start appearing around level 18, though rare situations can have them spawn at level 1. These green beauties are stronger than their brown dragon counterparts as they have more health, can also perform dragon shouts, and are a bit more persistent in following a target. If the Dragonborn is trying to lose a blood dragon, they'll have to put a lot more effort into it.
Though not the most intimidating thing in Skyrim, these blood dragons can pack a punch if the player isn't careful, especially during those early levels before the hero bulks up.
Once Alduin's plans start being put into motion, he starts deliberately resurrecting dragons from specific mounds across the map. These dragons are named, and effectively, are members of his army instead of just random encounters. One of these dragons is Vuljotnaak, a flying lizard that comes from Whiterun Hold, found flying between Fort Sungard and Broken Fang Cave.
While many of Alduin's resurrected baddies are fairly strong, Vuljotnaak is likely the weakest; he's basically just a brown dragon with a fancy name. He can only shoot fire or frost and doesn't appear in any particularly unique or troublesome battleground. On the plus side, though, if the Dragonborn has the shout “Bend Will,” he can be ridden.
17 Skeletal Dragon
Though it doesn't have a unique name, the Skeletal Dragon is a unique creature that can only be found in one place: Labyrinthian. During the College of Winterhold “Staff of Magnus” mission, this big guy is the guardian of the dungeon. He, along with eight other skeletons, are necromancy-ed creatures left to protect the place.
While this dragon isn't much different from the common brown dragon, his danger levels depend on the player, since a ranged character being trapped in the smaller chamber with several enemies could get difficult. For a tankier player, though, it could be over fairly quickly. Either way, it's a wholly unique fight that could give some Dragonborn's trouble.
Nahagliiv isn't marginally more dangerous because he's very powerful (this ember dragon is pretty on par with brown or blood dragons), but his danger comes with his location. Unlike most dragons that are found by caves, forts, or ancient tombs, Nahagliiv is situated on the hill above Rorikstead, which is an innocent town full of civilians that the player might impact in the process of fighting Nahagliiv.
With fire breath at his side, Nahagliiv is an undoubted menace to Rorikstead. Whether it is he or the Dragonborn that decimates the villagers in the heat of battle, fighting him can cause a lot of serious turmoil.
15 Frost Dragon
Though the Dragonborn gains experience and levels, the game isn't foolish enough to have its dragons stalemate. When the Dragonborn reaches level 30, these frosty monsters will start spawning on the map. Unlike previous dragons, Frost Dragons have a serious bias toward frost, can perform icy shouts, and have much higher levels of health. For any characters dependent on stamina and have no cold resistance, these ice lizards can cause major issues, especially because they have the chance to appear in groups of two.
Their downfall, though, is the fact that they have a weakness to fire. Anyone with a few fireballs on them will have a much easier time against any Frost Dragon.
During Skyrim's main quest line, the player eventually meets a member of The Blades named Delphine. Once the protectors of the emperor, The Blades were originally dragon hunters and Alduin's return has brought that side of their order out again.
To show the player the full extent of Alduin's machinations, Delphine takes the Dragonborn to Kynesgrove, a burial mound in Eastmarch hold. There, Alduin summons Sahloknir, a powerful Frost Dragon, and commands him to attack. Sahloknir can use fire and frost, as well as a few shouts. Like all Frost Dragons, this scaly guy eats at a player's stamina, and although he's not the most powerful dragon, he's also nothing to snuff at.
While most dragons are fairly easy finds, there is one that is a secret boss in a hidden location. Vulthuryol can only be found in the old Dwemer capital Blackreach, a massive underground cavern full of ancient architecture and treasures. Many fetch-quest weary fans will frustratingly remember this as the best place to collect 30 Crimson Nirnroot for “A Return To Your Roots.”
However, Vulthuryol is found in the center building. By using Unrelenting Force on an orb hovering over the building, the Dragonborn can summon him, and as a level 50 dragon, he is quite formidable. Meanwhile, though, he never attacks first and he is confined underground.
12 Elder Dragon
As the player begins to level up more and more, the foes only become more intimidating as Elder Dragons appear at level 40. They are capable of using a few shouts, fire, and ice. While their weaker counterparts are easier to knock out in a few shots, Elder Dragons have a larger health pool, more armor, and will take a lot more hits than the average scaly beast.
However, Elder Dragons are hardly the strongest lizards out there. If a player stays smart and alert, they'll put up a good fight, but nothing more.
When Alduin starts resurrecting his scaly buddies, most of them just attack the local area, however, there is one special case when it comes to Viinturuth. Though he comes out of a burial mound by Anga's Mill in Eastmarch, he will travel beyond there in search of the Dragonborn. Once he finds the player, he becomes very aggressive. Attacking with fire or ice, it's hard to disengage from Viinturuth once he's been found.
Though Viinturuth doesn't have the most powerful dragon abilities, his sheer determination and violence make him a bit harder to deal with. He could do a lot of damage to an unsuspecting Dragonborn.
Alduin knew that if he wanted to mount his attack on the humans, he'd need an army, and like any good general, he needed a second-in-command. In his spree of resurrecting dragons, Alduin also reawakened his lieutenant, Odahviing, but unfortunately for Alduin, Odahviing isn't very loyal.
When the Dragonborn captures Odahviing during the main storyline, Odahviing trades Alduin's location for his own safety. Then, he takes the player immediately to Alduin's temple, Skuldafn, which is only reachable by flight. With Odahviing's shifting loyalties aside, he is a high-ranking, high-leveled dragon who can rip apart his enemies.
9 Ancient Dragon
Once the Dragonborn reaches level 35, they should cautiously watch the skies for bright tans and red. These dragons are generally around level 50, have huge health bars, great powers, and can burn, freeze, or shout at their enemies.
While they don't seem too different from their Elder Dragon counterparts, players shouldn't be fooled as their health and damage output have been greatly increased. If a hero isn't careful, they could easily lose hours of gameplay if just one of these scaly monsters catches them off guard.
After fighting so many dragons in Skyrim, it's no surprise that the Dragonborn DLC ups the ante by having even more intimidating reptiles than ever before. Krosulhah appears fairly early in the DLC, warning Miraak that he wants the Dragonborn gone. As Miraak is the first Dragonborn, the most powerful of his kind, that's a serious threat.
Overall, Krosulhah has fairly well-rounded, powerful stats. One of his advantages is catching the player off guard right as they exit Nchardak. A complete Miraak zealot, Krosulhah will still sing his praises even if Bend Will is used on him. Though he's not too dangerous, the Dragonborn should still take a fight with him seriously.
While some dragons have an interest in fire or shouting, Durnehviir had an interest in necromancy, which lead him to a group called the Ideal Masters. Though they promised to teach him necromancy, they made him swear to protect the Soul Cairn and Valerica in exchange, but Durnehviir was tricked since Valerica was an immortal vampire, which meant he'd never be able to leave.
During the Dawnguard DLC, the player will encounter Durnehviir, bitter and devoted to the Soul Cairn. He can even summon Boneman to assist him. The catch is, though, that Durnehviir's tie to the Soul Cairn means he can never truly perish, so he'll reappear eventually, making him truly immortal.
6 Revered Dragon
These dragons may be cute, but heroes shouldn't let that fool them. While the most sweet looking of lizards, Revered Dragons are some of the most dangerous. They can start appearing in the game as early as level 33, even though they tend to be more like level 60. They breathe fire, drain vitality, and can even shout Unrelenting Force right back at the Dragonborn. With a damaging bite, versatile attacks, and a hefty health bar, players should be weary.
Even for high level heroes, they should be smart and cautious when it comes to these dragons as drain vitality attacks can do more damage than one might expect.
Among all the dragons, Alduin is easily the most menacing. With his sharp, all-black scales and spikes, he exudes peril and darkness. Alduin the World-Eater means business in his plots to take over Skyrim and the world, and he's not pleased about the Dragonborn getting in the way.
This fiesty reptile boasts six shouts and a large amount of health. He has a 50% resistance to all damage sources and can shoot meteors at the hero. As many fans of Skyrim are slow-pokes, sometimes fighting Alduin at the end can feel underwhelming. However, that hardly makes him any less of an intimidating, powerful dragon.
Though Numinex ultimately comes to a humiliating end, his reign was legendary as wherever he went, danger followed: entire villages burnt to a crisp, countless brave soldiers were gobbled up whole, and a whole empire was spooked. Many people thought no one could stop the beast, and that's an impressive resume.
Eventually, though, King Olaf One-Eye shouted him down and locked him away in Dragonsreach, where he remained until he passed on. Then, the king mounted his head on the wall. Many years have passed since then, but if the Dragonborn got to fight Numinex, it would be one epic battle.
3 Legendary Dragon
The Dawnguard DLC is fairly beloved by fans, and one of its greatest additions is putting Legendary Dragons into the game. Incredibly dangerous, these creatures don't appear until beyond level 78. However, they are level 75 themselves, making them some of the most powerful things left to fight at such high levels.
Much like Revered Dragons, these reptiles can breathe fire and ice and drain the vitality of their foes – that's a fairly aggressive combination of attacks. With an even larger health bar and damage output, they are by far the fiercest dragon type to exist. Unless a player is absolutely ready for a fight, they should do everything in their power to steer clear.
2 Voslaarum and Naaslaarum
What's better than one super powerful, aggressive dragon? Two, of course! The Dawnguard DLC delivers in spades with the addition of Voslaarum and Naaslaarum, two dragons who are always together. The Dragonborn can find this dynamic duo in the Forgotten Vale, and if the player walks on the large frozen lake towards a word wall, the two will erupt from underneath the ice to begin attacking.
These two scaly monsters specialize in draining vitality, so the faster they are beaten, the better. With how much stamina and magicka they drain, even the strongest of heroes could be overpowered. They will also dive under the water and resurface at any time, which adds another complication to them.
Paarthurnax may not be the strongest dragon, but he is the most powerful since he is easily the wisest and most rational of his kind. That kind of levity has survived Paarthurnax through the years and has lead him to choose the world over his own people. Though teaching humans how to dragon speak was treason, he did it to protect future generations, human or dragon.
If a Dragonborn does decide to fight Paarthurnax, he's no slouch, but against Dragonbane and Dragonrend, he is still outmatched. The kind of wisdom such an old, thoughtful creature can share is far more valuable, though, which makes him worth more to Skyrim than any other creature alive.
Where would you rank the dragons of Skyrim on this list? Let us know in the comments below!
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Stephanie Marceau is a writer, advocate, gamer, and classic novel enthusiast. She's an eclectic super fan, loving comic books, movies, TV, anime, and novels. Though writing articles is her day-job, she moonlights writing fiction and streaming. She’s always looking for bold stories everywhere. Nick Carraways need not apply.
Skyrim Dragons Guide
Types of Dragons, Combat Tips and Strategies
Dragons are a Universal problem for all Skyrim players, and some builds handle the challenge of fighting them better than others. This guide to Dragons in Skyrim will teach you what successful players are doing to bring them down, even on higher difficulties. You'll find strategies for fighting dragons, finding them in the first place, and helpful tips that will aid you when encountering one of these reptiles even on Skyrim's Master and Legendary difficulty.
Dragons appear at numerous points throughout Skyrim's Main Quest, and you're more likely to encounter them as you progress through the game - particularly as your character's level increases. If you're on the hunt, you can generally fast travel to outdoor areas, hopping to various locales until one appears. There are also numerous Dragon Lairs (UESP) where dragons guard word walls. If you see a dragon in the distance, it can be fought by simply approaching and entering its combat range. It's very hard to sneak past one of them given their massive sight range, so you're practically guaranteed it will spot you and engage.
Some dragons are essentially scenery, creatures hunting in the distance, until you get close enough or directly engage them. This can be frustrating for melee players, so having a source of ranged damage is recommended, at least until you get a particular shout by going through the main quest.
Getting Them to Land
Dragons will land in flat, open areas, but will only do so at random unless you bring their health down. A source of ranged damage such as a bow, flame atronach (summon), or destruction magic spell can help to lower their health and trigger the AI to land, or else force the dragon to land due to its injuries. This is particularly frustrating for pure melee characters that do not have a source of ranged damage. All in all there's little reason to be pure, you can level a bow but not put perk points into it. Just use your melee weapon at every opportunity to keep its level up.
Dragon Types & Magic Weaknesses
Dragons in vanilla Skyrim come in five types: Regular Dragon (level 10), Blood Dragon (20), Frost (30), Elder (40), and Ancient Dragons (50). Skyrim's first DLC, Dawnguard, adds two new varieties for higher level players: Revered are level 60+, and Legendary 75+. The higher level Dragon types have stronger breath and melee attacks, armor, and much more life.
You can tell a Dragon's weakness by the type of breath it blows, whether Fire or Frost. Revered (fire) and Frost Dragons are the only types to have a fixed breath, while any other can have one of these two elements. A Dragon's weakness is the opposite element as you might expect, and exploiting it will deal 25% additional damage. Dragons resist 50% of damage from attacks of the same element so it's more important you avoid wasting the magicka on resisted spells as opposed to exploiting the Dragon's weakness. Shock damage affects all dragons equally. Archers and Melee fighters take note: enchanted weapons do their base damage plus the additional elemental damage, so using a flaming axe against a fire dragon will still do respectable, if charge-inefficient damage.
Skeletal Dragons appear only as part of quests and aren't encountered randomly.
Dragon Fighting Tips
Melee-only fighters are naturally at a disadvantage when fighting a flying lizard that can spew flames or frost hundreds of feet. The only way to guarantee a Dragon will land is to use the Dragonrend shout found by doing the Main Quest. Since you won't have that for a while, you'll want magic or a bow to aid you in getting the dragon's life down when it's flying - the latter being better as it doesn't rely on your Magicka and frees up that resource for healing or alteration buffs. They will occasionally land to engage in melee, and are certain to when critically wounded - that is when you draw swords and deal big damage up close.
It's not a great idea to dual wield against a dragon unless you have great resistances and high life. Sword and shield is the way to go, so that you can block those breath attacks that are impossible to avoid at close range. Naturally, with a two-handed weapon and enough specialization you can use power attacks and quickly kill them once they're vulnerable, but it's worth noting their melee attacks are very strong, along with the breath, and up close you're vulnerable to that.
Casters benefit from some archery skills as well, given they are unlikely to have the magicka needed to kill a dragon without drinking several potions. Use the opposite element of the dragon's breath and make every shot count. Summoned creatures usually aren't very helpful against a dragon due to their low life, while Followers like Lydia the Housecarl can outright tank a Dragon while you engage at range.
Given all that information, Archers have the easiest time against the Dragons of Skyrim. They tend to have less trouble using terrain to their advantage, arrows weigh nothing, and the ranged damage bonuses from perks are already in place. The only tip I can give is to use your best arrows for Dragons when you're sure to hit (like when they're landed) and keep something nearby for cover (terrain, rock, big tree, column). You won't be blocking any Dragon breath with your bow so having something to strafe behind is key. When the dragon is vulnerable and at medium range, don't bother fully drawing your bow. Opt to rapidly fire arrows into the creature as draw strength affects only weapon range, not damage.
Get NPC Help
If you are having trouble killing a Dragon, you can lead it to civilization where guards can help distract and deal damage to it for you. Avoid going to areas with more hostiles who are as likely to want to kill you as the dragon. If you simply cannot win, you can always lower the game's difficulty setting to reduce the damage you take while simultaneously multiplying your damage output. Switch it back when you're done and no one has to know...
The Dragonslayer's Arsenal
Aside from the obvious health and magicka potions you'll want to replenish your resources in a tough dragon fight, a few other tools come to mind:
- Resist Fire Potion Ingredients - Make resist fire potions from Bone Meal, Elves Ear, Dragon Tongue, Fire Salts, Fly Amanita, Mudcrab Chitin or Snowberries (see ingredients at UESP).
- Resist Frost Potion Ingredients - Frost Mirriam, Frost Salts, Hawk Beak, Moon Sugar, Purple Mountain Flower, Silverside Perch, Slaughterfish Scales, Small Pearl, Snowberries, and Thistle Branches. (see ingredients at UESP)
- Encanted Jewelry - Rings and necklaces are light. It's easy to have a variety of elemental resistance buffs available to you, and these are swappable in combat. Switch as soon as you identify the dragon's breath attack.
- Alteration Armor Spells - Any of the 'flesh' line of spells can help a lot, as their durations are typically long enough to be of use for a dragon fight and reduce the damage you take throughout.
- Arrows - Save the good stuff for Dragons, Centurions, Frost Trolls, anything that worries you. Much damage gets wasted firing Ebony Arrows at wolves and deer.
- Dragonrend - This shout forces a dragon to land and is gained automatically during the main quest.
- Wabbajack - Against dragons, Wabbajack does only elemental damage - see on UESP.
- Marked for Death - this shout reduces enemy armor and drains life. see on UESP.
Victory: Dragon Souls and Loot
All normal dragons will drop between 1 and 3 dragon scales and dragon bones each. If you intend to be an armorsmith, do not sell them, rather store them in a safe area for later. Dragons can also drop gear and weapons, although a bit more rarely. My favorite place to unlock for storage of dragon bones and ores is Meeko's Shack, although there are plenty of safe areas you can use - in general dressers, end tables and cupboards will not respawn.
Victories over dragons result in your Dovahkiin absorbing a Dragon Soul. These are only used to unlock words of power once you've found them from a word wall. Eventually, you'll have too many dragon souls. However, there are many words to discover which will expand your arsenal of shouts.
If you finish the Dragonborn DLC's questline, you can use Dragon Souls to reset perk trees (cost one each). This can be used to respec your character without cheating.
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Types skyrim dragon
Skyrim: Every Dragon From Weakest To Most Powerful, Ranked
Dragons are the unavoidable threat of Skyrim, the one enemy that every Dragonborn must prove they're able to defeat in order to save Skyrim from Alduin's plans. There are several different types of dragons, some named and some generic. Some are not even hostile towards the Dragonborn themselves unless they're given a reason to attack. However, one thing remains true: they are daunting, powerful creatures that require special strategies to defeat, especially as the player levels up through their journey.
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So, if you're ready to whip out your sword and shield or charge your longbow, let's take a look at all the dragons of Skyrim, from weakest to the most powerful... and undoubtedly the scariest.
23 23. Brown Dragon
At the beginning of the game the first kind of dragon you'll be dealing with is the simple Brown Dragon. Since these are your first dragons they might feel challenging at first, but they shouldn't give you too much trouble in the long run. Most dragons have a predictable pattern of movement and aggression, which make Brown Dragons particularly easy to deal with. Keep in mind, however, that some are Frost and some are Fire types, which will make them resistant to that specific element.
22 22. Mirmulnir
When the Dragonborn reaches Whiterun and speaks with the Jarl for the first time, they'll overhead a conversation about something strange going on at the Western Watchtower. Once there, you'll encounter your very first dragon, called Mirmulnir. It's this creature that reveals the fact that the player is essentially Dragonborn, and it's also the first Dragon Soul you'll absorb in Skyrim. With the help of the guards, however, he won't be too much of a problem to deal with.
21 21. Paarthurnax
One of the most controversial characters in Skyrim, wise and old Paarthurnax once aided Alduin in his cause during the Merethic Era against humans. However, he's a reformed dragon and has since rejected Alduin, instead deciding to help the Dragonborn. At one point in the main quest you're given a choice to either spare him or kill him, and it's up to each player to determine where they stand. Should you challenge him, however, he's no stronger than a Brown Dragon despite his infinite wisdom.
20 20. Skeletal Dragon
When it comes to dramatic scenes in Skyrim, we've all probably felt that intense internal panic upon reaching the end of the Labyrinthian and seeing this massive skeletal dragon burst from the ground, assisted by his boneman friends.
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Despite how frightening his entrance is and how unexpected it might be, he's really not that tough of an enemy to deal with, so long as the Dragonborn focuses on him and ignores his loyal skeleton friends who are mere annoyances.
19 19. Kruziikrel And Relonikiv
If you have the Dragonborn DLC, chances are you'll be encountering these two at the end of the quest "At The Summit Of Apocrypha". Unfortunately, their purpose is to only fuel Miraak with souls through the boss battle that ensues. The Dragonborn can even easily use shouts to bend these two to his will, and if wanted they can also be fought against, although there isn't exactly a point to it when the battle against Miraak is already so daunting.
18 18. Sahrotaar
Also encountered in the Dragonborn DLC during the quest "At The Summit Of Apocrypha," he's one of the dragons that serves Miraak and is always seen carrying him. The Dragonborn isn't forced to fight him, and in fact it's recommended to instead tame him with Bend Will rather than go head on against him. This makes him an easy dragon to deal with despite how high level he is and what he can do once in a battle.
17 17. Nahagliiv
The Dragonborn will most likely encounter Nahagliiv quite early on in the game, making him one of the easier dragons to deal with. If you approach Rorikstead, you'll discover a burial mound not too far from the village. If Nahagliiv has already been resurrected, he'll usually be circling around the area and Rorikstead. Since Nahagliiv scales according to the player's level and he's close to most early game locations, he shouldn't pose too much of an issue. Occasionally you might even see him engaged in a battle against local Forsworn.
16 16. Sahloknir
Legends say that Sahloknir was once slain by Jorg Helmbolg, a Nord hero that lived during the First Era. Since then he was buried in Kynesgrove, which is where the Dragonborn will travel to with Delphine who insists that they prove they are truly the Dragonborn by defeating Sahloknir. This quest is pretty early on in the game, which means that Sahloknir won't be too hard to deal with and you'll also have Delphine help you with the battle.
15 15. Blood Dragon
Once you've graduated from Brown Dragons and leveled up to 20, you'll start seeing these green dragons chasing you around Skyrim. Blood Dragons are more persistent than their brown counterparts, going as far as following you into cities until they get to you. They're a little bit sturdier and tougher than their brown versions and are divided into Frost and Fire types. By this time the player should have enough abilities and experience to properly deal with dragons, so they only pose a slightly greater challenge.
14 14. Vuljotnaak
Vuljotnaak is one of the dragons that you'll witness getting resurrected by Alduin as you adventure through Skyrim. His burial ground is located nearby Fort Sungard and Broken Fang Cave, and although he is a named dragon he is somewhat easy to defeat.
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You'll only see him resurrected round Act II of the main quest line, and he'll be scaled to the Dragonborn's level, so depending on how early you progress to this point he may or may not be high level.
13 13. Durnehviir
Durnehviir is a bit of a special case, because he's undead. A long time ago he practiced the art of necromancy, a rather unlikely choice for a dragon. It was this interest that led him to seek out the Ideal Masters, with whom he struck a deal. If Durnehviir would guard the Soul Cairn and Valerica until her death, he would have access to the undead realm and be able to summon an army of living dead. Unfortunately, Valerica turned out to be a vampire, which essentially condemned Durnehviir to an eternity of servitude. During his battle, he will summon skeleton men to his aid.
12 12. Frost Dragon
Introduced around level 30, Frost Dragons are an ice version of regular dragons and their bluish scales are a tell-tale sign of this. In order to defeat them it's advised to not use any frost type spells, but instead go for fire spells which they're weak to.
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If your armor rating isn't the best or you have light armor instead of heavy armor, it's best to take down these beasts with a bow or spells from afar, since they're easily able to bite through armor with significant damage.
11 11. Viinturuth
Once you're sent on a mad quest to go and find the Elder Scroll, you'll come across Viinturuth if you happen to be around Anga's Mill. Resurrected yet again by Alduin, he's a particularly aggressive dragon and can use either frost or fire, depending on your level. His toughness will also depend on how high level the Dragonborn is, but at this point of the main quest it's highly likely that you'll already have several levels and dragon fights under your belt.
10 10. Odahviing
Odahviing is one of the most important dragons in the main quest, because it's thanks to him that the Dragonborn is able to discover the location of Alduin. Buried near Riften, the Dragonborn must lure Odahviing out into the skies and then use the Dragonrend Shout to force him down to the ground in Whiterun. Once captured by the guards, he'll be interrogated and join forces with the Dragonborn, who will eventually be able to mount him. After this, Odahviing will regularly come to the Dragonborn's aid if the Call Dragon Shout is used to summon him. He makes a fine and strong ally, without a single doubt.
9 9. Elder Dragon
Around level 40 these cunning dragons will begin to appear, and are significantly harder to defeat than the regular Frost or Fire dragons. Elder Dragons are able to harness both elements at the same time, making them particularly hard to counter with spells. Moreover, engaging in close combat without proper armor can really put the player at risk of death. The best strategy is to utilize Dragonrend to force these beasts down to the ground and then use any ranged attacks you might have available, preferably a good bow and strong arrows.
8 8. Alduin
Alduin, the World Eater and believed by some to be Akatosh himself, or at least his offspring, is the Dragonborn's main enemy through the primary quest line in Skyrim. A long time ago Alduin was a ruler of humans, who either forced them to worship him or enslaved them brutally. It wasn't until Paarthurnax betrayed his rule and taught the way of the voice to humans that his rule came to an end when an Elder Scroll was used to send him forward in time. It is then the Dragonborn's task to defeat him again in the current day, a mission which can be highly underwhelming when he's finally encountered in Sovngarde and defeated with ease due to the poor scaling of his levels.
7 7. Ancient Dragon
These are the hardest dragons encountered in the base game of Skyrim, seen especially after reaching level 50. They look very similar to Elder Dragons, but will have much more sustain and damage at their disposal, making them the most daunting enemy to meet in the wild. Moreover, as with Elder Dragons, they're able to use both elemental powers to their advantage. Players should approach them with caution and always take close combat fights only if they have proper armor.
6 6. Krosulhah
Included in the Dragonborn DLC, by the time the player comes in contact with Krosulhah it's highly likely that they will have finished the main quest and reached level 50, making this dragon a somewhat tough enemy.
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It definitely doesn't help that he's met somewhat suddenly right outside Nchardak after the completion of a quest, during a time when the player is most likely not expecting to engage in a fight with a dragon.
5 5. Serpentine Dragon
Available in Dragonborn DLC, these snake-like dragons with dark grey scales can be found on the island of Solstheim once the player has reached level 50. They don't possess any special abilities that would make them different from the other dragons already encountered so far, however they will be significantly stronger, with a larger health pool. By this point, you'll definitely know how dragons move and what their attack pattern is, so if you have the strength and sustain you'll be able to defeat these scary beasts.
4 4. Revered Dragon
Once you have Dawnguard installed and your character has reached level 62, you'll come across very strange and somewhat peculiar-looking orange dragons. These Revered Dragons look significantly different from any other types, with larger eyes and a bird-like mouth without any teeth. Don't be fooled, however, because these beasts are able to use a special Drain Vitality skill that will literally suck the life force out of the Dragonborn. They're also able to dive into a frozen lake and resurface after a while, making them very hard to deal with in combat.
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I think it is best to cite this wiki page here. The common dragon types are:
- Dragon: Brown-colored dragons; they are the first dragons encountered in Skyrim and are the weakest.
- Blood Dragon: Green-colored dragons that have finned crowns and spade-like tails.
- Frost Dragon: White and blue, ice-affiliated dragons with black-colored dorsal spines.
- Elder Dragon: Bronze-scaled dragons with arrow-shaped tails; second to Ancient Dragons.
- Ancient Dragon: Red, black and orange-colored dragons; The most powerful dragon in the base game.
- Revered Dragon: Orange-colored dragons introduced in Dawnguard; second most powerful variant.
- Legendary Dragon: Black, purple-colored. Maximum level dragon introduced in Dawnguard; most powerful variant.
There are a couple of other dragons inside the game. Other than some skeletal dragons, that do not drop scales nor yield a soul; their names are Dumehviir the undead dragon, two red dragons Nafaalilargus and Odahviing and the black dragon Alduin. You can look for specifics on them at the wiki pages.
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Soon, the fool also ended and bit me badly on the dick. While I was groaning with pain, the fool had time to get dressed and make a few frames. Singing some song of.