Puzzle quest

Puzzle Quest: Challenge of the Warlords

2007 video game

Puzzle Quest: Challenge of the Warlords is a game developed by Australian company Infinite Interactive and published by D3 Publisher. The game combines role-playing with tile-matching elements. Taking place in a high fantasy setting, the player moves his or her character around the game's world and encounters monsters and other enemies to fight so as to gain experience and acquire treasure as in a typical role-playing game. Combat takes place on a board similar to Bejeweled, and by making matches of colored gems, the combatants can cause damage to their opponents, cast spells, or perform other abilities that affect the flow of the game.

The game was first released on the Nintendo DS and PlayStation Portable in 2007, and has since been ported to Microsoft Windows, OS X, Xbox 360, PlayStation 2, PlayStation 3, Wii, iOS, and Nintendo Switch. Among these ports included extended content: "Revenge of the Plague Lord" which was included in the Xbox 360, PlayStation 3, and iOS releases, and "Attack of the Golem Lord", which is available alongside the "Revenge" content for the Switch version, under the name Puzzle Quest: The Legend Returns.

Puzzle Quest was a surprise hit at release and received generally positive reviews for the fusion of the two distinct video game genres. Since its release, Puzzle Quest has received a direct sequel, Puzzle Quest 2, and a science-fiction variant, Puzzle Quest: Galactrix. The basic gameplay has also been used as a template for licensed games in the series, Marvel Puzzle Quest and Magic: The Gathering – Puzzle Quest.

Gameplay[edit]

The story of Puzzle Quest is based in the Warlords game universe. Players assume the role of a character with various statistics such as combat ability, morale, and magical affinity. A character's predisposition toward individual attributes and spells is determined by the selection of one of four professions at the start of the game. During play, the player takes on quests as part of the main storyline, as well as accepting side quests in order to gain items, experience and gold. Gold can be used to buy equipment that offers bonuses in combat, or it can be used to build up a citadel that unlocks additional content and customization for the character.

The game uses a simple map, and as players accept quests, new towns, cities, and other points of interest appear as available destinations. Each location is connected together by roads, and foes periodically appear between locations, blocking movement until they are defeated. Key quest locations are also marked on the map, and completing quests typically involves visiting such locations in order to defeat one or more opponents in one-on-one battles.

Combat[edit]

The combat screen in Puzzle Questwith the player (left) facing against a computer opponent (right). Image is from the Xbox Live Arcadeversion of the game.

Combat in the title is conducted entirely via turn-based puzzle action similar to Bejeweled or Zoo Keeper. The player and the computer-controlled opponent take turns swapping the position of two horizontally or vertically adjacent tiles on a grid to make a row or column of at least 3 like tiles; these tiles are removed with various effects as listed below, and all tiles above them fall to fill in the spaces, with new tiles created at the top of the board. If, by this action, a new row or column of three or more like tiles is formed, this is also removed and the chain can continue indefinitely. An extremely long chain can earn the player additional bonuses. If either combatant can match four or more tiles in a line, that combatant will be given an extra turn and potentially additional bonuses. If no move to make a match of 3 is available, the board is reset for both combatants.

Tiles themselves correspond to certain effects when matched. Colored titles provide that color of mana for the combatant's spells and abilities, while skull tiles do direct damage to the opponent. Other tiles represent experience and gold for the player when matched. Additionally, wildcards can be matched with any of these tiles. The player-character's class, experience level, and equipment affect how much bonus mana or damage he or she gets for matching those tiles. Prior to a match, a combatant can cast a spell which he or she has enough mana for. Spells can do direct damage or may affect the board, such as removing all tiles of a specific type; once used, a spell has a cooldown period of a few turns before it can be used again. Combatants may have armor points, either from their equipment or gained through spells, which absorb damage before the combatant's hit points are reduced. Once either the player or computer opponent runs out of life, the battle is over. Most battles can be re-fought if the player loses, although only those which are part of the main quest need be completed in order to advance the game plot.

Following successful battle, the player is rewarded with experience points and gold. By raising the character's experience level, the player can distribute skill points to affect how the tile-matching combat plays out. Gold can be used to purchase equipment and spells at the in-game shops. The player can gain Companions during the game. Companions, like equipment, provide certain bonuses in combat, and also affect the storyline of the game. Between battles, a player can visit his or her citadel, a certain base which he or she can build up using gold and other treasures. This provides a forge to construct new equipment, a bestiary where the player can try to learn spells from captured opponents, and train mounts. Most of these activities require completing a mini-game variant of the tile-matching game.

Development[edit]

Puzzle Quest was primarily the brainchild of Steve Fawkner, the original designer of the Warlords game series which merged typical RPG elements with turn-based strategy games. The series was successful enough for Fawkner to form Infinite Interactive, which were the primary developers of the first three titles for the series, and did some of the work on the fourth title in 2004 before full development was taken over by Strategic Studies Group (SSG), the publisher for the first three games, due to declining budgets for video games at that time. Fawkner opted to reduce his staffing to three people and use the time to refine their game engines, not releasing any games through 2007.[4]

During this time, Fawkner became hooked on Bejeweled, often playing the game into the late hours of the night. He realized that he could wrap the core match-3 concept into a game with Magic: The Gathering elements and create a story mode in the vein of Final Fantasy Tactics, forming the basis for Puzzle Quest.[4] Fawkner found difficulty in finding a publisher for the title, as they did not have an idea of how many units the game would sell and thus could not estimate a budget for the title. Fawkner eventually was able to gain D3 Publisher that dealt primarily in low-volume Japanese titles, though there still had difficulties with estimating budgets.[4]

The first release of the game in North America consisted of 40,000 units of the Nintendo DS version; according to Fawkner these sold out within a week of shipment, in part due to the game's mention and difficulty to acquire by the popular webcomic Penny Arcade. D3 raced to publish more to meet demand, though at the time were limited by Nintendo's ability to provide black DS cartridges.[4] With the success of the game, Fawkner was able to expand Infinite Interactive to eventually 70 employees to work on the various ports of Puzzle Quest and subsequent sequels.[4]

Version differences[edit]

A side-by-side comparison of the DS and PSP versions by Kotaku noted that the PSP version has a much more challenging artificial intelligence along with a larger screen and more in-game effects.[5] However, the PSP version also has a bug relating to in-game companions that is not present in the DS version; the companions' stated special abilities do not work.[6] While game designer Steve Fawkner has acknowledged this bug, he claims that only Vicious Cycle, the port developer, has the ability to produce a patch.[7] The PSN and European version of the game do not have the bug.

Xbox Live release[edit]

In addition to releases for the PlayStation 2 and Wii consoles, the game was ported to Xbox Live Arcade, using the service's built-in networking to allow players to compete online similar to the player matches available in the DS and PSP versions.

Nintendo[edit]

An updated version of Puzzle Quest, adding in an additional quest line Attack of the Golem Lord atop the existing content. The title, named Puzzle Quest: The Legend Returns, was released on 19 September 2019.[8]

Expansion[edit]

An expansion for the game, Revenge of the Plague Lord, was released on 23 July, 2008 for the Xbox Live Arcade and was included in the 9 October 2008 release on the PlayStation Network. It was also released as a free update for the iPhone OS version. The expansion features 4 new character classes (Bard, Rogue, Ranger and Warlock), and an expansive new area on the Southern Map containing more than 25 challenging quests, 50 new spells, 40 new magical items and new monsters to combat, as part of the story of Antharg, the Lord of Plague and brother to Lord Bane.[9]

Reception[edit]

Reception

Puzzle Quest was a giant surprise hit, receiving very positive reviews from the gaming community. IGN stated that the PSP version of the game "managed to combine the best aspects of both [puzzle and RPG] genres into one nice little package."[30]Hyper's Maurice Branscombe commends the game for being a "fantastic puzzle game, mixed with simple, yet compelling, RPG elements". However, he criticizes it for having a "cookie cutter RPG story".[53]

MTV Networks' GameTrailers awarded Puzzle Quest the title of "Best Puzzle/Parlor Game" of 2007.[54]Future's Next Generation online ranked it as the 17th best game released in 2007.[55]GameSpy awarded it "Best Xbox Live Arcade Game" of 2007.[56] The Xbox Live Arcade version was listed as the 6th best title of all time for that platform by the IGN staff in a September 2010 compilation.[57]

Notes[edit]

^ The Nintendo DS version is known in Japan as Simple DS Series Vol. 23: The Puzzle Quest: Agaria no Kishi (SIMPLE DSシリーズ Vol. 23 THE パズルクエスト〜アガリアの騎士〜)
^ The PlayStation Portable version is known in Japan as Simple 2500 Series Vol. 11: The Puzzle Quest: Agaria no Kishi (SIMPLE 2500シリーズ Vol. 11 THE パズルクエスト〜アガリアの騎士〜)

References[edit]

  1. ^"Release Information for Puzzle Quest: Challenge of the Warlords". Retrieved 10 July 2010.
  2. ^"Puzzle Quest: Challenge of the Warlords for Xbox 360". Retrieved 10 July 2010.
  3. ^"IGN: Puzzle Quest: Chapter 1 -- Battle of Gruulkar". Archived from the original on 16 February 2009. Retrieved 10 July 2010.
  4. ^ abcdeMoss, Richard (6 November 2013). "From Warlords to Puzzle Quest: The Journal of a Video Game Pioneer". Polygon. Retrieved 6 November 2013.
  5. ^"Kotaku - Puzzle Quest: DS versus PSP". 27 March 2007. Archived from the original on 14 March 2008. Retrieved 8 February 2008.
  6. ^"PSP version of Puzzle Quest: Challenge of the Warlords ability bug". 22 March 2007. Archived from the original on 3 January 2008. Retrieved 8 February 2008.
  7. ^"Bug in PSP version?1st Companion special ability not working". 22 March 2007. Archived from the original on 13 July 2011. Retrieved 8 February 2008.
  8. ^Devore, Jordan (4 September 2019). "Puzzle Quest is going to melt the hours away on Nintendo Switch". Destructoid. Retrieved 4 September 2019.
  9. ^"PUZZLE QUEST: CHALLENGE OF THE WARLORDS EXPANSION PACK NAME REVEALED!". D3 Publisher. Archived from the original on 7 April 2008. Retrieved 5 May 2008.
  10. ^"Puzzle Quest: Challenge of the Warlords for DS Reviews". Metacritic. Retrieved 22 December 2017.
  11. ^"Puzzle Quest: Challenge of the Warlords for PC Reviews". Metacritic. Retrieved 22 December 2017.
  12. ^"Puzzle Quest: Challenge of the Warlords for PlayStation 2 Reviews". Metacritic. Retrieved 22 December 2017.
  13. ^"Puzzle Quest: Challenge of the Warlords for PSP Reviews". Metacritic. Retrieved 22 December 2017.
  14. ^"Puzzle Quest: Challenge of the Warlords for Wii Reviews". Metacritic. Retrieved 22 December 2017.
  15. ^"Puzzle Quest: Challenge of the Warlords for Xbox 360 Reviews". Metacritic. Retrieved 22 December 2017.
  16. ^"Puzzle Quest: Challenge of the Warlords for DS". GameRankings. Retrieved 22 December 2017.
  17. ^"Puzzle Quest: Challenge of the Warlords for PC". GameRankings. Retrieved 22 December 2017.
  18. ^"Puzzle Quest: Challenge of the Warlords for PlayStation 2". GameRankings. Retrieved 22 December 2017.
  19. ^"Puzzle Quest: Challenge of the Warlords for PSP". GameRankings. Retrieved 22 December 2017.
  20. ^"Puzzle Quest: Challenge of the Warlords for Wii". GameRankings. Retrieved 22 December 2017.
  21. ^"Puzzle Quest: Challenge of the Warlords for Xbox 360". GameRankings. Retrieved 22 December 2017.
  22. ^Villoria, Gerald (27 March 2007). "GameSpy: Puzzle Quest: Challenge of the Warlords". GameSpy. Archived from the original on 20 May 2007. Retrieved 22 December 2017.
  23. ^Lopez, Miguel (15 February 2008). "GameSpy: Puzzle Quest: Challenge of the Warlords". GameSpy. Retrieved 22 December 2017.
  24. ^Villoria, Gerald (7 December 2007). "GameSpy: Puzzle Quest: Challenge of the Warlords". GameSpy. Retrieved 22 December 2017.
  25. ^Villoria, Gerald (27 March 2007). "GameSpy: Puzzle Quest: Challenge of the Warlords". GameSpy. Retrieved 22 December 2017.
  26. ^Villoria, Gerald (22 January 2008). "GameSpy: Puzzle Quest: Challenge of the Warlords". GameSpy. Retrieved 22 December 2017.
  27. ^Hatfield, Daemon (29 March 2007). "IGN: Puzzle Quest: Challenge of the Warlords Review". IGN. Archived from the original on 6 April 2007. Retrieved 22 December 2017.
  28. ^Hatfield, Daemon (12 October 2007). "IGN: Puzzle Quest: Challenge of the Warlords Review". IGN. Archived from the original on 13 October 2007. Retrieved 22 December 2017.
  29. ^Hatfield, Daemon (20 November 2007). "IGN: Puzzle Quest: Challenge of the Warlords Review". IGN. Archived from the original on 23 November 2007. Retrieved 22 December 2017.
  30. ^ abHatfield, Daemon; Seff, Micah (29 March 2007). "IGN: Puzzle Quest: Challenge of the Warlords Review". IGN. Archived from the original on 6 April 2007. Retrieved 22 December 2017.
  31. ^Hatfield, Daemon (10 December 2007). "IGN: Puzzle Quest: Challenge of the Warlords Review". IGN. Archived from the original on 13 December 2007. Retrieved 22 December 2017.
  32. ^Hatfield, Daemon (11 October 2007). "IGN: Puzzle Quest: Challenge of the Warlords Review". IGN. Archived from the original on 13 October 2007. Retrieved 22 December 2017.
  33. ^David, Mike (29 March 2007). "Puzzle Quest: Challenge of the Warlords Review - Nintendo DS". GameZone. Archived from the original on 27 April 2007. Retrieved 22 December 2017.
  34. ^Platt, Dylan (10 January 2008). "Puzzle Quest: Challenge of the Warlords Review - PlayStation 2". GameZone. Archived from the original on 13 January 2008. Retrieved 22 December 2017.
  35. ^Knutson, Michael (11 April 2007). "Puzzle Quest: Challenge of the Warlords Review - PSP". GameZone. Archived from the original on 27 April 2007. Retrieved 22 December 2017.
  36. ^Grabowski, Dakota (11 January 2008). "Puzzle Quest: Challenge of the Warlords Review - Wii". GameZone. Archived from the original on 13 January 2008. Retrieved 22 December 2017.
  37. ^Davis, Ryan (20 March 2007). "Puzzle Quest: Challenge of the Warlords Review". GameSpot. Retrieved 22 December 2017.
  38. ^Davis, Ryan (3 January 2008). "Puzzle Quest: Challenge of the Warlords Review". GameSpot. Retrieved 22 December 2017.
  39. ^Davis, Ryan (20 March 2007). "Puzzle Quest: Challenge of the Warlords Review". GameSpot. Retrieved 22 December 2017.
  40. ^Davis, Ryan (11 January 2008). "Puzzle Quest: Challenge of the Warlords Review". GameSpot. Retrieved 22 December 2017.
  41. ^Davis, Ryan (11 October 2007). "Puzzle Quest: Challenge of the Warlords for Xbox 360 Review". GameSpot. Archived from the original on 14 October 2007. Retrieved 22 December 2017.
  42. ^Ferris, Duke (23 April 2007). "Puzzle Quest: Challenge of the Warlords review for the DS". Game Revolution. Archived from the original on 27 April 2007. Retrieved 22 December 2017.
  43. ^Ferris, Duke (23 April 2007). "Puzzle Quest: Challenge of the Warlords review for the PSP". Game Revolution. Archived from the original on 10 May 2007. Retrieved 22 December 2017.
  44. ^Metts, Jonathan (22 June 2007). "Puzzle Quest: Challenge of the Warlords Review". Nintendo World Report. Retrieved 22 December 2017.
  45. ^Trammell, David (28 December 2007). "Puzzle Quest: Challenge of the Warlords Review". Nintendo World Report. Retrieved 22 December 2017.
  46. ^Chapman, David (17 October 2007). "Puzzle Quest: Challenge of the Warlords Review (Xbox 360)". TeamXbox. Archived from the original on 23 October 2007. Retrieved 22 December 2017.
  47. ^Bramwell, Tom (17 April 2007). "Puzzle Quest: Challenge of the Warlords". Eurogamer. Retrieved 22 December 2017.
  48. ^Bramwell, Tom (11 October 2007). "Puzzle Quest: Challenge of the Warlords". Eurogamer. Retrieved 22 December 2017.
  49. ^"Puzzle Quest: Challenge of the Warlords: Reviews, Trailers, and Interviews". GameTrailers. Archived from the original on 25 March 2008. Retrieved 22 December 2017.
  50. ^"Review: Puzzle Quest: Challenge of the Warlords for DS on GamePro.com". GamePro. 28 March 2007. Archived from the original on 27 April 2007. Retrieved 22 December 2017.
  51. ^Dagley, Andrew (19 November 2007). "Review: Puzzle Quest: Challenge of the Warlords for Xbox 360 on GamePro.com". GamePro. Archived from the original on 21 November 2007. Retrieved 22 December 2017.
  52. ^Smith, D.F. "G4 - Reviews - Puzzle Quest: Challenge of the Warlords". X-Play. Archived from the original on 20 May 2007. Retrieved 22 December 2017.
  53. ^Branscombe, Maurice (August 2007). "Puzzle Quest: Challenge of the Warlords". Hyper. Next Media (166): 65. ISSN 1320-7458.
  54. ^"GameTrailers Game of the Year Awards 2007: Best Puzzle/Parlor Game". 26 December 2007. Retrieved 8 February 2008.
  55. ^"Next-Gen's Best 30 Games of 2007 (p. 3) (broken link)". 16 December 2007. Archived from the original on 6 September 2012. Retrieved 8 February 2008.
  56. ^"Best XBLA Game - Puzzle Quest: Challenge of the Warlords". Archived from the original on 11 February 2012. Retrieved 8 February 2008.
  57. ^"The Top 25 Xbox Live Arcade Games". IGN. 16 September 2010. Archived from the original on 18 September 2010. Retrieved 16 September 2010.

External links[edit]

Sours: https://en.wikipedia.org/wiki/Puzzle_Quest:_Challenge_of_the_Warlords

Puzzle Quest: The Legend Returns

Available now

The Original Match 3 RPG is back! Featuring the classic game and all-new quests, spells, and items!

The Original Match 3 RPG is back and better than ever before! Experience the game that started it all, now for the first time on Nintendo Switch™! The totally remastered Puzzle Quest: The Legend Returns features the original Puzzle Quest: Challenge of the Warlords, the expansion Revenge of the Plague Lord, and a whole bundle of new quests, spells, classes and items created exclusively for this version!

Puzzle Quest: The Legend Returns combines the classic match 3 puzzle game with deep level role playing. Match 3 or more gems of the same color in a row to gain mana used to cast spells, battle opponents, collect items and rewards, and advance in the quests!

● Remastered for Nintendo Switch with HD graphics!
● 100 all-new quests and more (for a total of over 240 quests)!
● 5 all-new classes!
● Includes the following…
○ Puzzle Quest: Challenge of the Warlords
○ Puzzle Quest: Revenge of the Plague Lord
○ All-new content expansion: Attack of the Golem Lord!

Are you up to the challenge? Test your match 3 skills as you battle against monsters and villains to save the kingdom of Etheria. Now with five new classes: Blood Mage, Priest, Monk, Paladin, and Elementalist. As well as 100 new quests, spells, classes and items, and a host of new monsters, bosses, and more!

After numerous allied attacks on Lord Bane, The Dark Path re-emerges to protect their Master by unleashing an onslaught of giant insects. Giant Spiders and Wasps are now joined by swarms of flesh eating Scarabs, Giant Ants and their powerful Queen. With all the other dangers currently assaulting the allies of Bartonia, only a single man stands in the way of this insect armageddon...a new companion named Storm. Meanwhile, Etrianus the Golem Lord and his Lieutenant Elsinore Bloodsinger are terrorizing Etheria with rampaging, never-before-seen golems.

Release date:
September 19, 2019

Players:
up to 2 players

Genre:
Adventure, Puzzle, Role-Playing, Multiplayer

Developer:
Infinite Interactive

Game file size:
317 MB

Supported Languages:
Japanese, English, French, German, Italian, Spanish

Supported Play Modes:
TV mode

TV mode

Tabletop mode

Tabletop mode

Handheld mode

Handheld mode

Software compatibility and play experience may differ on Nintendo Switch Lite. Additional accessories may be required (sold separately). See support for details.

ESRB Rating:

Nintendo Switch Online

Play online, access classic Super NES™ games, and more with a Nintendo Switch Online membership.

A Nintendo Switch Online membership (sold separately) is required for Save Data Cloud backup.

©2019 Infinite Interactive. Game software © 2019 D3 Go!

Sours: https://www.nintendo.com/games/detail/puzzle-quest-the-legend-returns-switch/
  1. Farming simulator 19 snow mod
  2. Arvada tavern
  3. Celtic yin yang tattoo designs

Puzzle Quest 3 - Match 3 Battle RPG

Set forth on an epic quest to save the world of Etheria in Puzzle Quest 3, an all-new installment to the globally renowned puzzle-RPG franchise. Combining the best of match-3 and RPG gameplay, Puzzle Quest 3 features fully realized 3D graphics unlike any other puzzle game of its kind! Complete hundreds of quests in an epic fantasy story, explore a variety of dungeons in search of legendary loot, then continue to hone your skills in head-to-head puzzle combat!

A land of new adventures awaits you, with dangerous enemies to conquer and loyal allies to discover. Set 500 years after the original game, the realms of Etheria face a new and mysterious threat that endangers all dragon-kind. Begin your journey to become the next Puzzle Quest legend!

Embark on an adventure to discover:

NEWLY EVOLVED PUZZLE BATTLES
Action-packed 1-on-1 battles are more intense than ever in Puzzle Quest 3! Experience new ways to fight enemies through matching gems in any direction while charging up your spells and unleashing powerful attacks. A lot can happen in a single turn - planning ahead is the key to victory.

A HERO’S JOURNEY
Choose the hero you want to be! Play as a Paladin, Berserker, Shaman, Assassin, or Necromancer, and discover a variety of storylines as you level up, build your hero’s skills, and acquire new weapons, armor, and more!

PVP ACTION AND REAL-TIME MULTIPLAYER COOP
Earn fame and fortune as you battle fellow heroes in PVP and climb the leaderboards, or form an alliance with up to three friends and traverse the deepest dungeons together in real-time!

SIGNATURE DEEP RPG GAMEPLAY
Rediscover classic Puzzle Quest features as you become the hero you were destined to be. Gain experience and loot from your quests, and select from hundreds of different weapons and armor to sharpen your combat skills, giving you the power to take on increasingly powerful foes.

ENHANCED 3D GRAPHICS
Experience fully animated 1-on-1 battles with true 3D graphics never-before-seen in a match-3 game! Uncover the secrets of this revitalized Puzzle Quest universe with a lineup of new heroes, enemies, locations, and more content to be released in future updates!

EPIC LOOT AND REWARDS
Heroes earn their rewards! Defeat your enemies and complete quests to obtain valuable loot, then upgrade your gear and prepare for the next battle.

REGULAR UPDATES, DAILY QUESTS, AND WEEKLY BOUNTIES
Stay tuned for regular updates and new events, including new quests to complete and bounties to claim. After 500 years, there’s still so much to discover about the world of Etheria!

Note: Puzzle Quest 3 is an Early Access title currently in soft launch. We welcome your feedback to help us shape and improve the gameplay experience. Please note that the game is at an early stage of development and will continue to evolve over time with your help!

Also, please be sure to download the full art package after you install the game to get the best possible 3D gameplay experience. We're working to improve this for future updates!

HELP US SHAPE THE GAME: Share your Early Access feedback through the Google Play Store and join our communities!

Sign-up for news updates at: www.puzzlequest3.com and join the discussion at our dedicated forums: http://505.games/PQ3Forums
Facebook: http://505.games/PQ3Facebook
Twitter: @PuzzleQuest3

Sours: https://play.google.com/

Puzzle Quest

Match 3 and role-playing video game series

Video game series

Puzzle Quest is a series of Match 3 and role-playing video game hybrids published by Infinity Plus Two (formerly Infinite Interactive). It was first begun in 2007 with the release of Puzzle Quest: Challenge of the Warlords, a spin-off of the Warlords series of turn-based strategy games, and since expanded to other licensed content models. Its latest game, Puzzle Quest: The Legend Returns, was released in 2019.

Gameplay[edit]

The Puzzle Quest games are a hybrid of a tile-matching puzzle game with role-playing game elements. In nearly all games, players play with an avatar character against a computer opponent using a shared board of colored gems, and alternate turns matching gems on the board. By swapping two adjacent gems to match at least three gems of the same color in a row, a player can clear those gems and gain some benefit, such as directly damaging the opponent, earning colored mana to cast spells or use abilities, or gain gold or experience. Clearing matches allows other gems to fall into place, which can potentially create further matches and combos which also can be more valuable. Matches of four or five gems may also lead to additional turns. The goal in a match is to bring the opponent avatar's health to zero before one's own. Between matches, the player may then have the opportunity to improve their avatar such as using gold to buy equipment, learn new spells or skills, or otherwise prepare for more powerful opponents through the game's mechanics.

Games[edit]

Puzzle Quest: Challenge of the Warlords[edit]

Main article: Puzzle Quest: Challenge of the Warlords

Puzzle Quest: Challenge of the Warlords was developed by Australian company Infinite Interactive and first released on March 16, 2007. The game combines role-playing with tile-matching elements. Taking place in a high fantasy setting, the player moves his or her character around the game's world and encounters monsters and other enemies to fight so as to gain experience and acquire treasure as in a typical role-playing game. Puzzle Quest was a surprise hit at release and received generally positive reviews for the fusion of the two distinct video game genres.

Puzzle Quest: Galactrix[edit]

Main article: Puzzle Quest: Galactrix

Puzzle Quest: Galactrix was developed by Infinite Interactive for the PC, Nintendo DS, Xbox 360's Xbox Live Arcade, and PlayStation 3's PlayStation Network service, and first released on February 24, 2009. It features a science fiction setting.

Puzzle Quest 2[edit]

Main article: Puzzle Quest 2

Puzzle Quest 2 was developed by Infinite Interactive for the Nintendo DS, Xbox Live Arcade, iOS, Android, Windows Phone 7, and Microsoft Windows. It was released on June 22, 2010.

Marvel Puzzle Quest[edit]

Main article: Marvel Puzzle Quest

Marvel Puzzle Quest was developed by Demiurge Studios and released by D3 Publisher and Marvel Entertainment on October 3, 2013. Players gather a number of heroes and villains from the Marvel Universe as they play, using in-game rewards to boost each character's abilities and overall power. Players select three characters to bring into matches, matching gems to trigger individual character's powers to damage their opponents.

Adventure Time Puzzle Quest[edit]

Main article: Adventure Time Puzzle Quest

Adventure Time Puzzle Quest was developed and published by D3Publisher and released for mobile platforms on July 23, 2015.[1]

Magic: The Gathering – Puzzle Quest[edit]

Main article: Magic: The Gathering – Puzzle Quest

Magic: The Gathering – Puzzle Quest was developed by Hibernium and released for mobile on December 15, 2015. The game incorporates the collectible card game mechanics of Magic: the Gathering by having players build a limited deck of cards, and match gems from the board to gather mana to play randomly-drawn cards each turn, and use a variety of spells and summoned creatures to try to damage their opponent.

Puzzle Quest: The Legend Returns[edit]

Main article: Puzzle Quest: The Legend Returns

Puzzle Quest: The Legend Returns was developed by Infinity Plus 2 and released for Nintendo Switch on September 19, 2019. It is an enhanced remaster of the original Puzzle Quest, including the game's expansion pack and new, original content.[2]

Puzzle Quest 3[edit]

Puzzle Quest 3 is being developed by Infinity Plus 2 and published by 505 Games for release on Microsoft Windows and iOS and Android devices in 2021; it was first released in an early access form for Android on March 26, 2021.[3][4]Puzzle Quest 3 is a direct follow up of Puzzle Quest: Challenge of the Warlords.[5] Compared to previous games, Puzzle Quest 3 has the player make as many matches as possible on the board in a two-second window, accumulating damage and mana for spells, followed by the enemy making an off-board attack on the player's character, which may impact the state of the board.[4]

Reception[edit]

Mike Fahey of Kotaku praised the first Puzzle Quest in its Nintendo Switch re-release as Puzzle Quest: The Legend Returns, saying that the series "fell off a cliff" after that installment. He stated that "2010’s Puzzle Quest 2 added a layer of complexity with attack and defense and statistics that, while not entirely unwelcome, muddled the successful formula of its predecessor". Calling 2009's sci-fi Puzzle Quest: Galactrix "super-challenging and incredibly dense", he also called Marvel Puzzle Quest, Magic the Gathering Puzzle Quest, and Adventure Time Puzzle Quest "free-to-play games that are hollow licensed shells, lacking the depth of story and strategy established in the original".[6]

Fahey called the series "one of those rare instances where going back to the first game in a relatively long-running series isn’t a matter of rolling back years of innovation and improvement".[6]

References[edit]

  1. ^"Adventure Time Puzzle Quest". Metacritic. Retrieved 2020-11-13.
  2. ^"Puzzle Quest: The Legend Returns". Metacritic. Retrieved 2020-11-13.
  3. ^Watts, Steve (January 21, 2021). "Puzzle Quest 3 Coming This Year To PC, Mobile". GameSpot. Retrieved January 21, 2021.
  4. ^ abCarter, Chris (March 26, 2021). "Puzzle Quest 3, currently in early access, shows promise". Destructoid. Retrieved March 26, 2021.
  5. ^Team, M. G. H. (2021-01-22). "Puzzle Quest 3 Announced To Release Later This Year". Mobile Gaming Hub. Retrieved 2021-01-22.
  6. ^ ab"The First Puzzle Quest Is Still The Best". Kotaku. Retrieved 2020-11-13.
Sours: https://en.wikipedia.org/wiki/Puzzle_Quest

Quest puzzle

Nearby on all fours was the queen, a moderately plump. Woman with large breasts that now sagged under her own weight almost to the floor. Her long brown, slightly curly hair was swept away, hiding the hostess. And a young guy with light, slightly golden hair was holding onto wide hips. He boldly drove his weighty club into the royal ass.

Go to, home, to her mother, to Siberia, she is also reluctant to leave, and you need to get a ticket where to get some money. To put it simply, it is a serious life and financial impasse. But that wasn't the only thing that bothered her. Sveta reproached herself for her lack of restraint and stupidity: What a good boy got caught today.

With money, and probably with an apartment.

You will also be interested:

At first she fidgeted, then moved up and down, getting used to the sensations. Then she lay down with her back on me, and I felt that the guest was also leaning on her. It was not so hard, but uncomfortable. But my woman liked it, by the way she breathed and groaned.



854 855 856 857 858